/* Set the micro tile type. */
if (flags & RADEON_SURF_SCANOUT)
AddrSurfInfoIn.tileType = ADDR_DISPLAYABLE;
- else if (flags & RADEON_SURF_Z_OR_SBUFFER)
+ else if (flags & (RADEON_SURF_Z_OR_SBUFFER | RADEON_SURF_FMASK))
AddrSurfInfoIn.tileType = ADDR_DEPTH_SAMPLE_ORDER;
else
AddrSurfInfoIn.tileType = ADDR_NON_DISPLAYABLE;
AddrSurfInfoIn.flags.color = !(flags & RADEON_SURF_Z_OR_SBUFFER);
AddrSurfInfoIn.flags.depth = (flags & RADEON_SURF_ZBUFFER) != 0;
AddrSurfInfoIn.flags.cube = tex->target == PIPE_TEXTURE_CUBE;
+ AddrSurfInfoIn.flags.fmask = (flags & RADEON_SURF_FMASK) != 0;
AddrSurfInfoIn.flags.display = (flags & RADEON_SURF_SCANOUT) != 0;
AddrSurfInfoIn.flags.pow2Pad = tex->last_level > 0;
AddrSurfInfoIn.flags.tcCompatible = (flags & RADEON_SURF_TC_COMPATIBLE_HTILE) != 0;
/* Only degrade the tile mode for space if TC-compatible HTILE hasn't been
* requested, because TC-compatible HTILE requires 2D tiling.
*/
- AddrSurfInfoIn.flags.degrade4Space = !AddrSurfInfoIn.flags.tcCompatible;
+ AddrSurfInfoIn.flags.degrade4Space = !AddrSurfInfoIn.flags.tcCompatible &&
+ !(flags & RADEON_SURF_FMASK);
/* DCC notes:
* - If we add MSAA support, keep in mind that CB can't decompress 8bpp