These make it easier to extract the binary representation of floats and
doubles, and given a binary representation convert it back again.
The versions with a size prefix are safer to use since they make it
clear what size inputs/outputs are expected. The versions without are
to make writing generic code easier in case the same code snippet,
templated function, etc., needs to be applied in both circumstances.
Change-Id: Ib1f35a7e88e00806a7c639c211c5699b4af5a472
Reviewed-on: https://gem5-review.googlesource.com/c/14455
Reviewed-by: Giacomo Travaglini <giacomo.travaglini@arm.com>
Maintainer: Gabe Black <gabeblack@google.com>
typedef uint64_t RegVal;
typedef double FloatRegVal;
+static inline uint32_t
+floatToBits32(float val)
+{
+ union
+ {
+ float f;
+ uint32_t i;
+ } u;
+ u.f = val;
+ return u.i;
+}
+
+static inline uint64_t
+floatToBits64(double val)
+{
+ union
+ {
+ double f;
+ uint64_t i;
+ } u;
+ u.f = val;
+ return u.i;
+}
+
+static inline uint64_t floatToBits(double val) { return floatToBits64(val); }
+static inline uint32_t floatToBits(float val) { return floatToBits32(val); }
+
+static inline float
+bitsToFloat32(uint32_t val)
+{
+ union
+ {
+ float f;
+ uint32_t i;
+ } u;
+ u.i = val;
+ return u.f;
+}
+
+static inline double
+bitsToFloat64(uint64_t val)
+{
+ union
+ {
+ double f;
+ uint64_t i;
+ } u;
+ u.i = val;
+ return u.f;
+}
+
+static inline double bitsToFloat(uint64_t val) { return bitsToFloat64(val); }
+static inline float bitsToFloat(uint32_t val) { return bitsToFloat32(val); }
+
/**
* Thread index/ID type
*/