Migrate i830 driver to t_vertex.[ch] for building hw vertices.
authorKeith Whitwell <keith@tungstengraphics.com>
Mon, 19 Jan 2004 10:41:35 +0000 (10:41 +0000)
committerKeith Whitwell <keith@tungstengraphics.com>
Mon, 19 Jan 2004 10:41:35 +0000 (10:41 +0000)
src/mesa/drivers/dri/i830/Makefile.solo
src/mesa/drivers/dri/i830/i830_context.c
src/mesa/drivers/dri/i830/i830_context.h
src/mesa/drivers/dri/i830/i830_debug.c
src/mesa/drivers/dri/i830/i830_render.c
src/mesa/drivers/dri/i830/i830_state.c
src/mesa/drivers/dri/i830/i830_tex.h
src/mesa/drivers/dri/i830/i830_texstate.c
src/mesa/drivers/dri/i830/i830_tris.c
src/mesa/drivers/dri/i830/i830_vb.c [deleted file]
src/mesa/drivers/dri/i830/i830_vb.h [deleted file]

index 5bef9d0f1fb2eaaa0d4f7acf2f92d104b53d5fdd..cc8e795c38a4a61532115e9a84243aed6b8dcbec 100644 (file)
@@ -35,7 +35,6 @@ DRIVER_SOURCES = \
                i830_texmem.c \
                i830_texstate.c \
                i830_tris.c \
-               i830_vb.c \
                 ../common/mm.c \
                 ../common/utils.c \
                 ../common/texmem.c \
index 49ccb9f1d6aa76edbaade585b281dbf058a805bd..eb4fb3f7a463fa8856a3c7da36f0a35a99d0bedd 100644 (file)
@@ -57,7 +57,6 @@
 #include "i830_tex.h"
 #include "i830_span.h"
 #include "i830_tris.h"
-#include "i830_vb.h"
 #include "i830_ioctl.h"
 
 
@@ -315,8 +314,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
    imesa->hHWContext = driContextPriv->hHWContext;
    imesa->driFd = sPriv->fd;
    imesa->driHwLock = &sPriv->pSAREA->lock;
-   imesa->vertex_format = 0;
-
    imesa->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24;
 
    switch(mesaVis->depthBits) {
@@ -360,7 +357,6 @@ GLboolean i830CreateContext( const __GLcontextModes *mesaVis,
    i830InitTriFuncs (ctx);
    i830DDInitSpanFuncs( ctx );
    i830DDInitIoctlFuncs( ctx );
-   i830InitVB (ctx);
    i830DDInitState (ctx);
 
 #if DO_DEBUG
@@ -395,8 +391,6 @@ void i830DestroyContext(__DRIcontextPrivate *driContextPriv)
       _ac_DestroyContext (imesa->glCtx);
       _swrast_DestroyContext (imesa->glCtx);
 
-      i830FreeVB (imesa->glCtx);
-
       /* free the Mesa context */
       imesa->glCtx->DriverCtx = NULL;
       _mesa_destroy_context(imesa->glCtx);
index 188d90c0c9960cdf2207679b6c1eca731154b2a5..5f4bb565e1348c5c5c483f2dce39935f2175cd03 100644 (file)
@@ -38,6 +38,7 @@ typedef struct i830_texture_object_t *i830TextureObjectPtr;
 #include "mtypes.h"
 #include "drm.h"
 #include "mm.h"
+#include "tnl/t_vertex.h"
 
 #include "i830_screen.h"
 #include "i830_tex.h"
@@ -130,17 +131,21 @@ struct i830_context_t
    GLuint Fallback;
    GLuint NewGLState;
 
-   /* State for i830vb.c and i830tris.c.
+   /* Vertex state 
+    */
+   GLuint vertex_size;
+   struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
+   GLuint vertex_attr_count;
+   char *verts;                        /* points to tnl->clipspace.vertex_buf */
+
+   
+   /* State for i830tris.c.
     */
-   GLuint SetupNewInputs;
-   GLuint SetupIndex;
    GLuint RenderIndex;
    GLmatrix ViewportMatrix;
    GLenum render_primitive;
    GLenum reduced_primitive;
    GLuint hw_primitive;
-   GLuint vertex_format;
-   char *verts;
 
    drmBufPtr  vertex_buffer;
    char *vertex_addr;
@@ -163,8 +168,6 @@ struct i830_context_t
    GLuint Setup[I830_CTX_SETUP_SIZE];
    GLuint BufferSetup[I830_DEST_SETUP_SIZE];
    GLuint StippleSetup[I830_STP_SETUP_SIZE];
-   int vertex_size;
-   int vertex_stride_shift;
    unsigned int lastStamp;
    GLboolean hw_stipple;
 
index 66c698ba30d66c9b08a457a01d0eb64a794aace4..02c36bec7da74d143966bbd349d7b7f242cf8683 100644 (file)
@@ -46,7 +46,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "i830_context.h"
 #include "i830_state.h"
 #include "i830_tex.h"
-#include "i830_vb.h"
 #include "i830_tris.h"
 #include "i830_ioctl.h"
 #include "i830_debug.h"
index ed4c94437b5afbf63737aba1c2c05501543c115f..c1564a54e5b0488cec645163df003e66ee877812 100644 (file)
@@ -48,7 +48,6 @@
 #include "i830_context.h"
 #include "i830_tris.h"
 #include "i830_state.h"
-#include "i830_vb.h"
 #include "i830_ioctl.h"
 
 /*
@@ -127,7 +126,7 @@ static const int scale_prim[GL_POLYGON+1] = {
 #define ALLOC_VERTS( nr ) \
   i830AllocDmaLow( imesa, nr * imesa->vertex_size * 4)
 #define EMIT_VERTS( ctx, j, nr, buf ) \
-  i830_emit_contiguous_verts(ctx, j, (j)+(nr), buf)
+  _tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf)
   
 #define TAG(x) i830_##x
 #include "tnl_dd/t_dd_dmatmp.h"
@@ -191,12 +190,10 @@ static GLboolean i830_run_render( GLcontext *ctx,
     */
    if (imesa->RenderIndex != 0 || 
        !i830_validate_render( ctx, VB ) ||
-       !choose_render( VB, GET_SUBSEQUENT_VB_MAX_VERTS() )) {
+       !choose_render( VB, 200 )) { /* 200 is estimate of nr verts/buf */
       return GL_TRUE;
    }
 
-   imesa->SetupNewInputs = VERT_BIT_POS;
-
    tnl->Driver.Render.Start( ctx );
    
    for (i = 0 ; i < VB->PrimitiveCount ; i++)
index 004b49acecae3eab9b042926fa08c079240da214..11f0fd79488417f8edc1efc9e02ff0263cee51f4 100644 (file)
@@ -49,7 +49,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 #include "i830_context.h"
 #include "i830_state.h"
 #include "i830_tex.h"
-#include "i830_vb.h"
 #include "i830_tris.h"
 #include "i830_ioctl.h"
 
@@ -1549,17 +1548,8 @@ void i830DDInitState( GLcontext *ctx )
 
    memset(imesa->Setup, 0, sizeof(imesa->Setup));
 
-   imesa->Setup[I830_CTXREG_VF] =  (STATE3D_VERTEX_FORMAT_CMD |
-                                   VRTX_TEX_COORD_COUNT(1) |
-                                   VRTX_HAS_DIFFUSE |
-                                   VRTX_HAS_SPEC |
-                                   VRTX_HAS_XYZW);
-   imesa->vertex_format = 0;
-   imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
-                                   VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
-                                   VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | 
-                                   VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
-                                   VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
+   imesa->Setup[I830_CTXREG_VF] =  0;
+   imesa->Setup[I830_CTXREG_VF2] = 0;
 
    imesa->Setup[I830_CTXREG_AA] = (STATE3D_AA_CMD |
                                   AA_LINE_ECAAR_WIDTH_ENABLE |
index dbfcbe396309e3aa3b9e36f863df5c561e3e73f4..91203269e3e3031ba6553e466b2b89856d4fa1da 100644 (file)
@@ -63,7 +63,6 @@ struct i830_texture_object_t
 
 void i830UpdateTextureState( GLcontext *ctx );
 void i830DDInitTextureFuncs( GLcontext *ctx );
-void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state );
 
 void i830DestroyTexObj( i830ContextPtr imesa, i830TextureObjectPtr t );
 int i830UploadTexImagesLocked( i830ContextPtr imesa, i830TextureObjectPtr t );
index 4d211176fd29f7d73665e05af54941e6d61ea687..34f13d81338534df2a654f37723cd9f3b3c82a32 100644 (file)
@@ -1326,14 +1326,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
    struct gl_texture_object *tObj = texUnit->_Current;
    i830TextureObjectPtr t = (i830TextureObjectPtr)tObj->DriverData;
-   GLuint mcs = t->Setup[I830_TEXREG_MCS] & TEXCOORDTYPE_MASK;
-
-   /* Handle projective texturing */
-   if (imesa->vertex_format & (1<<31)) {
-      mcs |= TEXCOORDTYPE_HOMOGENEOUS;
-   } else {
-      mcs |= TEXCOORDTYPE_CARTESIAN;
-   }
 
    /* Fallback if there's a texture border */
    if ( tObj->Image[tObj->BaseLevel]->Border > 0 ) {
@@ -1352,8 +1344,7 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
    /* Update state if this is a different texture object to last
     * time.
     */
-   if (imesa->CurrentTexObj[unit] != t ||
-       mcs != t->Setup[I830_TEXREG_MCS]) {
+   if (imesa->CurrentTexObj[unit] != t) {
 
       if ( imesa->CurrentTexObj[unit] != NULL ) {
         /* The old texture is no longer bound to this texture unit.
@@ -1364,7 +1355,6 @@ static GLboolean enable_tex_common( GLcontext *ctx, GLuint unit )
       }
 
       I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit));
-      t->Setup[I830_TEXREG_MCS] = mcs;
       imesa->CurrentTexObj[unit] = t;
       i830TexSetUnit(t, unit);
    }
@@ -1509,43 +1499,6 @@ static GLboolean i830UpdateTexUnit( GLcontext *ctx, GLuint unit )
 }
 
 
-/* Called from vb code to update projective texturing properly */
-void i830UpdateTexUnitProj( GLcontext *ctx, GLuint unit, GLboolean state )
-{
-   i830ContextPtr imesa = I830_CONTEXT(ctx);
-   struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-   struct gl_texture_object *tObj = texUnit->_Current;
-   i830TextureObjectPtr t; 
-   GLuint mcs;
-
-   if (!tObj) return;
-
-   t = (i830TextureObjectPtr)tObj->DriverData;
-   mcs = (t->Setup[I830_TEXREG_MCS] & 
-                TEXCOORDTYPE_MASK &
-                ~TEXCOORDS_ARE_NORMAL);
-
-   /* Handle projective texturing */
-   if (state) {
-      mcs |= TEXCOORDTYPE_HOMOGENEOUS;
-   } else {
-      mcs |= TEXCOORDTYPE_CARTESIAN;
-   }
-   
-   if (texUnit->_ReallyEnabled == TEXTURE_2D_BIT) {
-      mcs |= TEXCOORDS_ARE_NORMAL;
-   }
-   else if (texUnit->_ReallyEnabled == TEXTURE_RECT_BIT) {
-      mcs |= TEXCOORDS_ARE_IN_TEXELUNITS;
-   }
-   else
-      return;
-
-   if (mcs != t->Setup[I830_TEXREG_MCS]) {
-      I830_STATECHANGE(imesa, (I830_UPLOAD_TEX0<<unit));
-      t->Setup[I830_TEXREG_MCS] = mcs;
-   }
-}
 
 /* Only deal with unit 0 and 1 for right now */
 void i830UpdateTextureState( GLcontext *ctx )
index e90066154019a53b42d265c1b5b6905b89456f6c..0adaee4d08049a43f1bdc579298d7eb52a85a855 100644 (file)
@@ -49,7 +49,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
 
 #include "i830_tris.h"
 #include "i830_state.h"
-#include "i830_vb.h"
 #include "i830_ioctl.h"
 #include "i830_span.h"
 
@@ -403,9 +402,9 @@ i830_fallback_tri( i830ContextPtr imesa,
    if (0)
       fprintf(stderr, "\n%s\n", __FUNCTION__);
 
-   i830_translate_vertex( ctx, v0, &v[0] );
-   i830_translate_vertex( ctx, v1, &v[1] );
-   i830_translate_vertex( ctx, v2, &v[2] );
+   _swsetup_Translate( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v1, &v[1] );
+   _swsetup_Translate( ctx, v2, &v[2] );
    i830SpanRenderStart( ctx );
    _swrast_Triangle( ctx, &v[0], &v[1], &v[2] );
    i830SpanRenderFinish( ctx );
@@ -423,8 +422,8 @@ i830_fallback_line( i830ContextPtr imesa,
    if (0)
       fprintf(stderr, "\n%s\n", __FUNCTION__);
 
-   i830_translate_vertex( ctx, v0, &v[0] );
-   i830_translate_vertex( ctx, v1, &v[1] );
+   _swsetup_Translate( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v1, &v[1] );
    i830SpanRenderStart( ctx );
    _swrast_Line( ctx, &v[0], &v[1] );
    i830SpanRenderFinish( ctx );
@@ -441,7 +440,7 @@ i830_fallback_point( i830ContextPtr imesa,
    if (0)
       fprintf(stderr, "\n%s\n", __FUNCTION__);
 
-   i830_translate_vertex( ctx, v0, &v[0] );
+   _swsetup_Translate( ctx, v0, &v[0] );
    i830SpanRenderStart( ctx );
    _swrast_Point( ctx, &v[0] );
    i830SpanRenderFinish( ctx );
@@ -673,9 +672,6 @@ static void i830RunPipeline( GLcontext *ctx )
       }
 
       if (!imesa->Fallback) {
-        if (imesa->NewGLState & _I830_NEW_VERTEX)
-           i830ChooseVertexState( ctx );
-
         if (imesa->NewGLState & _I830_NEW_RENDERSTATE)
            i830ChooseRenderState( ctx );
       }
@@ -686,15 +682,126 @@ static void i830RunPipeline( GLcontext *ctx )
    _tnl_run_pipeline( ctx );
 }
 
+
+#define TEXCOORDTYPE_MASK              (3<<11)
+
+
+
+static void set_projective_texturing( i830ContextPtr imesa, 
+                                     GLuint i,
+                                     GLuint sz)
+{
+   GLuint mcs = (imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS] & 
+                ~TEXCOORDTYPE_MASK);
+
+   if (sz == 4) {
+      mcs |= TEXCOORDTYPE_HOMOGENEOUS;
+   } else {
+      mcs |= TEXCOORDTYPE_CARTESIAN;
+   }
+
+   if (mcs != imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS]) {
+      I830_STATECHANGE(imesa, I830_UPLOAD_TEX_N(i));
+      imesa->CurrentTexObj[i]->Setup[I830_TEXREG_MCS] = mcs;
+   }
+}
+
+
+#define SZ_TO_HW(sz)  ((sz-2)&0x3)
+#define EMIT_SZ(sz)   (EMIT_1F + (sz) - 1)
+#define EMIT_ATTR( ATTR, STYLE, V0 )                                   \
+do {                                                                   \
+   imesa->vertex_attrs[imesa->vertex_attr_count].attrib = (ATTR);      \
+   imesa->vertex_attrs[imesa->vertex_attr_count].format = (STYLE);     \
+   imesa->vertex_attr_count++;                                         \
+   v0 |= V0;                                                           \
+} while (0)
+
+
+#define VRTX_TEX_SET_FMT(n, x)          ((x)<<((n)*2))
+
+/* Make sure hardware vertex format is appropriate for VB state.
+ */
 static void i830RenderStart( GLcontext *ctx )
 {
-   /* Check for projective textureing.  Make sure all texcoord
-    * pointers point to something.  (fix in mesa?)
+   i830ContextPtr imesa = I830_CONTEXT(ctx);
+   TNLcontext *tnl = TNL_CONTEXT(ctx);
+   struct vertex_buffer *VB = &tnl->vb;
+   GLuint index = tnl->render_inputs;
+   GLuint v0 = STATE3D_VERTEX_FORMAT_CMD;
+   GLuint v2 = STATE3D_VERTEX_FORMAT_2_CMD;
+
+   /* Important:
     */
+   VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
+   imesa->vertex_attr_count = 0;
 
-   i830CheckTexSizes( ctx );
+   /* EMIT_ATTR's must be in order as they tell t_vertex.c how to
+    * build up a hardware vertex.
+    */
+   if (index & _TNL_BITS_TEX_ANY) {
+      EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VRTX_HAS_XYZW );
+   }
+   else {
+      EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, VRTX_HAS_XYZ );
+   }
+
+   EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_RGBA, VRTX_HAS_DIFFUSE );
+      
+   if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
+      EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_RGB, VRTX_HAS_SPEC );
+      EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VRTX_HAS_SPEC );
+   }
+
+   if (index & _TNL_BITS_TEX_ANY) {
+      int i, last_stage = 0;
+
+      /* Still using 2 as max tex units, but this code is fine for all
+       * 8 units supported by mesa:
+       */
+      for (i = 0; i < 2 ; i++) 
+        if (index & _TNL_BIT_TEX(i))
+           last_stage = i+1;
+        
+
+      for (i = 0; i < last_stage; i++) {
+        GLuint sz = VB->TexCoordPtr[i]->size;
+       
+        v2 |= VRTX_TEX_SET_FMT(i, SZ_TO_HW(sz));
+        EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_SZ(sz), 0 );
+
+        if (imesa->CurrentTexObj[i])
+           set_projective_texturing( imesa, i, sz );
+      }
+
+      v0 |= VRTX_TEX_COORD_COUNT(last_stage);
+   }
+
+   /* Only need to change the vertex emit code if there has been a
+    * statechange to a new hardware vertex format:
+    */
+   if (v0 != imesa->Setup[I830_CTXREG_VF] ||
+       v2 != imesa->Setup[I830_CTXREG_VF2] ) {
+    
+      I830_STATECHANGE( imesa, I830_UPLOAD_CTX );
+
+      /* Must do this *after* statechange, so as not to affect
+       * buffered vertices reliant on the old state:
+       */
+      imesa->vertex_size = 
+        _tnl_install_attrs( ctx, 
+                            imesa->vertex_attrs, 
+                            imesa->vertex_attr_count,
+                            imesa->ViewportMatrix.m, 0 );
+
+      imesa->vertex_size >>= 2;
+
+      imesa->Setup[I830_CTXREG_VF] = v0;
+      imesa->Setup[I830_CTXREG_VF2] = v2;
+   }
 }
 
+
 static void i830RenderFinish( GLcontext *ctx )
 {
    if (I830_CONTEXT(ctx)->RenderIndex & I830_FALLBACK_BIT)
@@ -850,8 +957,19 @@ void i830Fallback( i830ContextPtr imesa, GLuint bit, GLboolean mode )
         tnl->Driver.Render.Start = i830RenderStart;
         tnl->Driver.Render.PrimitiveNotify = i830RenderPrimitive;
         tnl->Driver.Render.Finish = i830RenderFinish;
-        tnl->Driver.Render.BuildVertices = i830BuildVertices;
-        imesa->NewGLState |= (_I830_NEW_RENDERSTATE|_I830_NEW_VERTEX);
+
+        tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+        tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+        tnl->Driver.Render.Interp = _tnl_interp;
+
+        _tnl_invalidate_vertex_state( ctx, ~0 );
+        _tnl_invalidate_vertices( ctx, ~0 );
+        _tnl_install_attrs( ctx, 
+                            imesa->vertex_attrs, 
+                            imesa->vertex_attr_count,
+                            imesa->ViewportMatrix.m, 0 ); 
+
+        imesa->NewGLState |= _I830_NEW_RENDERSTATE;
       }
    }
 }
@@ -879,5 +997,12 @@ void i830InitTriFuncs( GLcontext *ctx )
    tnl->Driver.Render.Finish = i830RenderFinish;
    tnl->Driver.Render.PrimitiveNotify = i830RenderPrimitive;
    tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
-   tnl->Driver.Render.BuildVertices = i830BuildVertices;
+   tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
+   tnl->Driver.Render.CopyPV = _tnl_copy_pv;
+   tnl->Driver.Render.Interp = _tnl_interp;
+
+   _tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12, 
+                      22 * sizeof(GLfloat) );
+   
+   I830_CONTEXT(ctx)->verts = (char *)tnl->clipspace.vertex_buf;
 }
diff --git a/src/mesa/drivers/dri/i830/i830_vb.c b/src/mesa/drivers/dri/i830/i830_vb.c
deleted file mode 100644 (file)
index c83cb47..0000000
+++ /dev/null
@@ -1,574 +0,0 @@
-/*
- * GLX Hardware Device Driver for Intel i810
- * Copyright (C) 1999 Keith Whitwell
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
- * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Adapted for use on the I830M:
- *   Jeff Hartmann <jhartmann@2d3d.com>
- */
-/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.c,v 1.5 2002/12/10 01:26:54 dawes Exp $ */
-
-#include "glheader.h"
-#include "mtypes.h"
-#include "imports.h"
-#include "macros.h"
-#include "colormac.h"
-
-#include "swrast_setup/swrast_setup.h"
-#include "tnl/t_context.h"
-
-#include "i830_screen.h"
-#include "i830_dri.h"
-
-#include "i830_context.h"
-#include "i830_vb.h"
-#include "i830_ioctl.h"
-#include "i830_tris.h"
-#include "i830_state.h"
-
-#define I830_TEX1_BIT       0x1
-#define I830_TEX0_BIT       0x2
-#define I830_RGBA_BIT       0x4
-#define I830_SPEC_BIT       0x8
-#define I830_FOG_BIT       0x10
-#define I830_XYZW_BIT       0x20
-#define I830_PTEX_BIT       0x40
-#define I830_MAX_SETUP      0x80
-
-static struct {
-   void                (*emit)( GLcontext *, GLuint, GLuint, void *, GLuint );
-   interp_func         interp;
-   copy_pv_func                copy_pv;
-   GLboolean           (*check_tex_sizes)( GLcontext *ctx );
-   GLuint               vertex_size;
-   GLuint               vertex_format;
-} setup_tab[I830_MAX_SETUP];
-
-#define TINY_VERTEX_FORMAT      (STATE3D_VERTEX_FORMAT_CMD | \
-                                VRTX_TEX_COORD_COUNT(0) | \
-                                VRTX_HAS_DIFFUSE | \
-                                VRTX_HAS_XYZ)
-
-#define NOTEX_VERTEX_FORMAT     (STATE3D_VERTEX_FORMAT_CMD | \
-                                VRTX_TEX_COORD_COUNT(0) | \
-                                VRTX_HAS_DIFFUSE | \
-                                VRTX_HAS_SPEC | \
-                                VRTX_HAS_XYZW)
-
-#define TEX0_VERTEX_FORMAT      (STATE3D_VERTEX_FORMAT_CMD | \
-                                VRTX_TEX_COORD_COUNT(1) | \
-                                VRTX_HAS_DIFFUSE | \
-                                VRTX_HAS_SPEC | \
-                                VRTX_HAS_XYZW)
-
-#define TEX1_VERTEX_FORMAT      (STATE3D_VERTEX_FORMAT_CMD | \
-                                VRTX_TEX_COORD_COUNT(2) | \
-                                VRTX_HAS_DIFFUSE | \
-                                VRTX_HAS_SPEC | \
-                                VRTX_HAS_XYZW)
-
-
-/* I'm cheating here hardcore : if bit 31 is set I know to emit
- * a vf2 state == TEXCOORDFMT_3D.  We never mix 2d/3d texcoords,
- * so this solution works for now.
- */
-
-#define PROJ_TEX1_VERTEX_FORMAT ((1<<31) | \
-                                STATE3D_VERTEX_FORMAT_CMD | \
-                                VRTX_TEX_COORD_COUNT(2) | \
-                                VRTX_HAS_DIFFUSE | \
-                                VRTX_HAS_SPEC | \
-                                VRTX_HAS_XYZW)
-
-/* Might want to do these later */
-#define TEX2_VERTEX_FORMAT      0
-#define TEX3_VERTEX_FORMAT      0
-#define PROJ_TEX3_VERTEX_FORMAT 0
-
-#define DO_XYZW (IND & I830_XYZW_BIT)
-#define DO_RGBA (IND & I830_RGBA_BIT)
-#define DO_SPEC (IND & I830_SPEC_BIT)
-#define DO_FOG  (IND & I830_FOG_BIT)
-#define DO_TEX0 (IND & I830_TEX0_BIT)
-#define DO_TEX1 (IND & I830_TEX1_BIT)
-#define DO_TEX2 0
-#define DO_TEX3 0
-#define DO_PTEX (IND & I830_PTEX_BIT)
-
-#define VERTEX i830Vertex
-#define VERTEX_COLOR i830_color_t
-#define GET_VIEWPORT_MAT() I830_CONTEXT(ctx)->ViewportMatrix.m
-#define GET_TEXSOURCE(n)  n
-#define GET_VERTEX_FORMAT() I830_CONTEXT(ctx)->vertex_format
-#define GET_VERTEX_STORE() ((GLubyte *)I830_CONTEXT(ctx)->verts)
-#define GET_VERTEX_SIZE() I830_CONTEXT(ctx)->vertex_size * sizeof(int)
-#define INVALIDATE_STORED_VERTICES()
-
-#define HAVE_HW_VIEWPORT    0
-#define HAVE_HW_DIVIDE      0
-#define HAVE_RGBA_COLOR     0
-#define HAVE_TINY_VERTICES  1
-#define HAVE_NOTEX_VERTICES 1
-#define HAVE_TEX0_VERTICES  1
-#define HAVE_TEX1_VERTICES  1
-#define HAVE_TEX2_VERTICES  0
-#define HAVE_TEX3_VERTICES  0
-#define HAVE_PTEX_VERTICES  1
-
-#define UNVIEWPORT_VARS  GLfloat h = I830_CONTEXT(ctx)->driDrawable->h
-#define UNVIEWPORT_X(x)  x - SUBPIXEL_X
-#define UNVIEWPORT_Y(y)  - y + h + SUBPIXEL_Y
-#define UNVIEWPORT_Z(z)  z * (float)I830_CONTEXT(ctx)->ClearDepth
-
-#define PTEX_FALLBACK() FALLBACK(I830_CONTEXT(ctx), I830_FALLBACK_TEXTURE, 1)
-
-#define INTERP_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].interp
-#define COPY_PV_VERTEX setup_tab[I830_CONTEXT(ctx)->SetupIndex].copy_pv
-
-
-/***********************************************************************
- *         Generate  pv-copying and translation functions              *
- ***********************************************************************/
-
-#define TAG(x) i830_##x
-#include "tnl_dd/t_dd_vb.c"
-
-/***********************************************************************
- *             Generate vertex emit and interp functions               *
- ***********************************************************************/
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT)
-#define TAG(x) x##_wg
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT)
-#define TAG(x) x##_wgs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_wgt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_wgt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_PTEX_BIT)
-#define TAG(x) x##_wgpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_wgst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
-             I830_TEX1_BIT)
-#define TAG(x) x##_wgst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
-             I830_PTEX_BIT)
-#define TAG(x) x##_wgspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT)
-#define TAG(x) x##_wgf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT)
-#define TAG(x) x##_wgfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_wgft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
-             I830_TEX1_BIT)
-#define TAG(x) x##_wgft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
-             I830_PTEX_BIT)
-#define TAG(x) x##_wgfpt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
-             I830_TEX0_BIT)
-#define TAG(x) x##_wgfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
-             I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_wgfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
-             I830_TEX0_BIT|I830_PTEX_BIT)
-#define TAG(x) x##_wgfspt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_TEX0_BIT)
-#define TAG(x) x##_t0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_t0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_FOG_BIT)
-#define TAG(x) x##_f
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_FOG_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_ft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_ft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT)
-#define TAG(x) x##_g
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_SPEC_BIT)
-#define TAG(x) x##_gs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_gt0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_gt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_gst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_gst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_FOG_BIT)
-#define TAG(x) x##_gf
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT)
-#define TAG(x) x##_gfs
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_gft0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|I830_TEX1_BIT)
-#define TAG(x) x##_gft0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT)
-#define TAG(x) x##_gfst0
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
-             I830_TEX1_BIT)
-#define TAG(x) x##_gfst0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-/* Add functions for proj texturing for t0 and t1 */
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_TEX0_BIT|I830_TEX1_BIT|\
-            I830_PTEX_BIT)
-#define TAG(x) x##_wgpt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_SPEC_BIT|I830_TEX0_BIT|\
-             I830_TEX1_BIT|I830_PTEX_BIT)
-#define TAG(x) x##_wgspt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_TEX0_BIT|\
-             I830_TEX1_BIT|I830_PTEX_BIT)
-#define TAG(x) x##_wgfpt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-#define IND (I830_XYZW_BIT|I830_RGBA_BIT|I830_FOG_BIT|I830_SPEC_BIT|\
-             I830_TEX1_BIT|I830_TEX0_BIT|I830_PTEX_BIT)
-#define TAG(x) x##_wgfspt0t1
-#include "tnl_dd/t_dd_vbtmp.h"
-
-
-static void init_setup_tab( void )
-{
-   init_wg();
-   init_wgs();
-   init_wgt0();
-   init_wgt0t1();
-   init_wgpt0();
-   init_wgst0();
-   init_wgst0t1();
-   init_wgspt0();
-   init_wgf();
-   init_wgfs();
-   init_wgft0();
-   init_wgft0t1();
-   init_wgfpt0();
-   init_wgfst0();
-   init_wgfst0t1();
-   init_wgfspt0();
-   init_t0();
-   init_t0t1();
-   init_f();
-   init_ft0();
-   init_ft0t1();
-   init_g();
-   init_gs();
-   init_gt0();
-   init_gt0t1();
-   init_gst0();
-   init_gst0t1();
-   init_gf();
-   init_gfs();
-   init_gft0();
-   init_gft0t1();
-   init_gfst0();
-   init_gfst0t1();
-   /* Add proj texturing on t1 */
-   init_wgpt0t1();
-   init_wgspt0t1();
-   init_wgfpt0t1();
-   init_wgfspt0t1();
-}
-
-
-
-void i830PrintSetupFlags(char *msg, GLuint flags )
-{
-   fprintf(stderr, "%s(%x): %s%s%s%s%s%s%s\n",
-          msg,
-          (int)flags,
-          (flags & I830_XYZW_BIT)      ? " xyzw," : "",
-          (flags & I830_RGBA_BIT)     ? " rgba," : "",
-          (flags & I830_SPEC_BIT)     ? " spec," : "",
-          (flags & I830_FOG_BIT)      ? " fog," : "",
-          (flags & I830_TEX0_BIT)     ? " tex-0," : "",
-          (flags & I830_TEX1_BIT)     ? " tex-1," : "",
-          (flags & I830_PTEX_BIT)     ? " ptex," : "");
-}
-
-void i830CheckTexSizes( GLcontext *ctx )
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   i830ContextPtr imesa = I830_CONTEXT( ctx );
-
-   if (!setup_tab[imesa->SetupIndex].check_tex_sizes(ctx)) {
-      int ind = imesa->SetupIndex |= I830_PTEX_BIT;
-        
-      if(setup_tab[ind].vertex_format != imesa->vertex_format) {
-        int vfmt = setup_tab[ind].vertex_format;
-
-        I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-        imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt;
-
-        if (vfmt & (1<<31)) {
-           /* Proj texturing */
-           imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
-                                         VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) |
-                                         VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) | 
-                                         VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) |
-                                         VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D));
-           i830UpdateTexUnitProj( ctx, 0, GL_TRUE );
-           i830UpdateTexUnitProj( ctx, 1, GL_TRUE );
-           
-        } else {
-           /* Normal texturing */
-           imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
-                                         VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
-                                         VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | 
-                                         VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
-                                         VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
-           i830UpdateTexUnitProj( ctx, 0, GL_FALSE );
-           i830UpdateTexUnitProj( ctx, 1, GL_FALSE );
-        }
-        imesa->vertex_format = vfmt;
-        imesa->vertex_size = setup_tab[ind].vertex_size;
-      }
-
-      if (!imesa->Fallback &&
-         !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
-        tnl->Driver.Render.Interp = setup_tab[imesa->SetupIndex].interp;
-        tnl->Driver.Render.CopyPV = setup_tab[imesa->SetupIndex].copy_pv;
-      }
-   }
-}
-
-void i830BuildVertices( GLcontext *ctx,
-                       GLuint start,
-                       GLuint count,
-                       GLuint newinputs )
-{
-   i830ContextPtr imesa = I830_CONTEXT( ctx );
-   GLuint stride = imesa->vertex_size * sizeof(int);
-   GLubyte *v = ((GLubyte *) imesa->verts + (start * stride));
-
-   if (0) fprintf(stderr, "%s\n", __FUNCTION__);
-
-   newinputs |= imesa->SetupNewInputs;
-   imesa->SetupNewInputs = 0;
-
-   if (!newinputs)
-      return;
-
-   if (newinputs & VERT_BIT_POS) {
-      setup_tab[imesa->SetupIndex].emit( ctx, start, count, v, stride );
-   } else {
-      GLuint ind = 0;
-
-      if (newinputs & VERT_BIT_COLOR0)
-        ind |= I830_RGBA_BIT;
-
-      if (newinputs & VERT_BIT_COLOR1)
-        ind |= I830_SPEC_BIT;
-
-      if (newinputs & VERT_BIT_TEX0)
-        ind |= I830_TEX0_BIT;
-
-      if (newinputs & VERT_BIT_TEX1)
-        ind |= I830_TEX1_BIT;
-
-      if (newinputs & VERT_BIT_FOG)
-        ind |= I830_FOG_BIT;
-
-#if 0
-      if (imesa->SetupIndex & I830_PTEX_BIT)
-        ind = ~0;
-#endif
-
-      ind &= imesa->SetupIndex;
-
-      if (ind) {
-        setup_tab[ind].emit( ctx, start, count, v, stride );
-      }
-   }
-}
-
-void i830ChooseVertexState( GLcontext *ctx )
-{
-   TNLcontext *tnl = TNL_CONTEXT(ctx);
-   i830ContextPtr imesa = I830_CONTEXT( ctx );
-   GLuint ind = I830_XYZW_BIT|I830_RGBA_BIT;
-
-   if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
-      ind |= I830_SPEC_BIT;
-
-   if (ctx->Fog.Enabled)
-      ind |= I830_FOG_BIT;
-
-   if (ctx->Texture._EnabledUnits & 0x2)
-      /* unit 1 enabled */
-      ind |= I830_TEX1_BIT|I830_TEX0_BIT;
-   else if (ctx->Texture._EnabledUnits & 0x1)
-      /* unit 0 enabled */
-      ind |= I830_TEX0_BIT;
-
-   imesa->SetupIndex = ind;
-
-   if (I830_DEBUG & (DEBUG_VERTS|DEBUG_STATE))
-      i830PrintSetupFlags( __FUNCTION__, ind );
-
-   if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
-      tnl->Driver.Render.Interp = i830_interp_extras;
-      tnl->Driver.Render.CopyPV = i830_copy_pv_extras;
-   } else {
-      tnl->Driver.Render.Interp = setup_tab[ind].interp;
-      tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
-   }
-
-   if (setup_tab[ind].vertex_format != imesa->vertex_format) {
-      int vfmt = setup_tab[ind].vertex_format;
-
-      I830_STATECHANGE(imesa, I830_UPLOAD_CTX);
-      imesa->Setup[I830_CTXREG_VF] = ~(1<<31) & vfmt;
-
-      if (vfmt & (1<<31)) {
-        /* Proj texturing */
-        imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
-                                         VRTX_TEX_SET_0_FMT(TEXCOORDFMT_3D) |
-                                         VRTX_TEX_SET_1_FMT(TEXCOORDFMT_3D) | 
-                                         VRTX_TEX_SET_2_FMT(TEXCOORDFMT_3D) |
-                                         VRTX_TEX_SET_3_FMT(TEXCOORDFMT_3D));
-        i830UpdateTexUnitProj( ctx, 0, GL_TRUE );
-        i830UpdateTexUnitProj( ctx, 1, GL_TRUE );
-      } else {
-        /* Normal texturing */
-        imesa->Setup[I830_CTXREG_VF2] = (STATE3D_VERTEX_FORMAT_2_CMD |
-                                         VRTX_TEX_SET_0_FMT(TEXCOORDFMT_2D) |
-                                         VRTX_TEX_SET_1_FMT(TEXCOORDFMT_2D) | 
-                                         VRTX_TEX_SET_2_FMT(TEXCOORDFMT_2D) |
-                                         VRTX_TEX_SET_3_FMT(TEXCOORDFMT_2D));
-        i830UpdateTexUnitProj( ctx, 0, GL_FALSE );
-        i830UpdateTexUnitProj( ctx, 1, GL_FALSE );
-      }
-      imesa->vertex_format = vfmt;
-      imesa->vertex_size = setup_tab[ind].vertex_size;
-   }
-}
-
-
-
-void *i830_emit_contiguous_verts( GLcontext *ctx,
-                                GLuint start,
-                                GLuint count, 
-                                void *dest)
-{
-   i830ContextPtr imesa = I830_CONTEXT(ctx);
-   GLuint stride = imesa->vertex_size * 4;
-   setup_tab[imesa->SetupIndex].emit( ctx, start, count, dest, stride );
-   return (void *)((char *)dest + stride * (count - start));
-}
-
-
-
-void i830InitVB( GLcontext *ctx )
-{
-   i830ContextPtr imesa = I830_CONTEXT(ctx);
-   GLuint size = TNL_CONTEXT(ctx)->vb.Size;
-   
-   imesa->verts = (char *)ALIGN_MALLOC(size * 4 * 16, 32);
-
-   {
-      static int firsttime = 1;
-      if (firsttime) {
-        init_setup_tab();
-        firsttime = 0;
-      }
-   }
-}
-
-
-void i830FreeVB( GLcontext *ctx )
-{
-   i830ContextPtr imesa = I830_CONTEXT(ctx);
-   if (imesa->verts) {
-      ALIGN_FREE(imesa->verts);
-      imesa->verts = 0;
-   }
-}
diff --git a/src/mesa/drivers/dri/i830/i830_vb.h b/src/mesa/drivers/dri/i830/i830_vb.h
deleted file mode 100644 (file)
index 570778a..0000000
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * GLX Hardware Device Driver for Intel i810
- * Copyright (C) 1999 Keith Whitwell
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * KEITH WHITWELL, OR ANY OTHER CONTRIBUTORS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE
- * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Adapted for use in the I830M:
- *   Jeff Hartmann <jhartmann@2d3d.com>
- */
-/* $XFree86: xc/lib/GL/mesa/src/drv/i830/i830_vb.h,v 1.1 2002/09/09 19:18:49 dawes Exp $ */
-
-#ifndef I830VB_INC
-#define I830VB_INC
-
-#include "mtypes.h"
-#include "swrast/swrast.h"
-
-#define _I830_NEW_VERTEX (_NEW_TEXTURE |                       \
-                         _DD_NEW_SEPARATE_SPECULAR |           \
-                         _DD_NEW_TRI_UNFILLED |                \
-                         _DD_NEW_TRI_LIGHT_TWOSIDE |           \
-                         _NEW_FOG)
-
-
-extern void i830ChooseVertexState( GLcontext *ctx );
-extern void i830CheckTexSizes( GLcontext *ctx );
-extern void i830BuildVertices( GLcontext *ctx,
-                              GLuint start,
-                              GLuint count,
-                              GLuint newinputs );
-
-
-extern void *i830_emit_contiguous_verts( GLcontext *ctx,
-                                        GLuint start,
-                                        GLuint count,
-                                        void *dest );
-
-extern void i830_translate_vertex( GLcontext *ctx,
-                                  const i830Vertex *src,
-                                  SWvertex *dst );
-
-extern void i830InitVB( GLcontext *ctx );
-extern void i830FreeVB( GLcontext *ctx );
-
-extern void i830_print_vertex( GLcontext *ctx, const i830Vertex *v );
-extern void i830PrintSetupFlags(char *msg, GLuint flags );
-
-#endif