{ "GL_ARB_texture_env_crossbar", o(ARB_texture_env_crossbar), GL, 2001 },
{ "GL_ARB_texture_env_dot3", o(ARB_texture_env_dot3), GL, 2001 },
{ "GL_ARB_texture_float", o(ARB_texture_float), GL, 2004 },
- { "GL_ARB_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 2001 },
+ { "GL_ARB_texture_mirrored_repeat", o(dummy_true), GL, 2001 },
{ "GL_ARB_texture_multisample", o(ARB_texture_multisample), GL, 2009 },
{ "GL_ARB_texture_non_power_of_two", o(ARB_texture_non_power_of_two), GL, 2003 },
{ "GL_ARB_texture_rectangle", o(NV_texture_rectangle), GL, 2004 },
{ "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 },
{ "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 },
{ "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 },
- { "GL_OES_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), ES1, 2005 },
+ { "GL_OES_texture_mirrored_repeat", o(dummy_true), ES1, 2005 },
{ "GL_OES_texture_npot", o(ARB_texture_non_power_of_two), ES2, 2005 },
/* Vendor extensions */
{ "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
{ "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
{ "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
- { "GL_IBM_texture_mirrored_repeat", o(ARB_texture_mirrored_repeat), GL, 1998 },
+ { "GL_IBM_texture_mirrored_repeat", o(dummy_true), GL, 1998 },
{ "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GL, 1999 },
{ "GL_MESA_pack_invert", o(MESA_pack_invert), GL, 2002 },
{ "GL_MESA_resize_buffers", o(MESA_resize_buffers), GL, 1999 },
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
ctx->Extensions.ARB_texture_env_dot3 = GL_TRUE;
/*ctx->Extensions.ARB_texture_float = GL_TRUE;*/
- ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
ctx->Extensions.ARB_texture_non_power_of_two = GL_TRUE;
ctx->Extensions.ARB_texture_rg = GL_TRUE;
ctx->Extensions.ARB_texture_compression_rgtc = GL_TRUE;
ctx->Extensions.ARB_depth_texture = GL_TRUE;
ctx->Extensions.ARB_shadow = GL_TRUE;
ctx->Extensions.ARB_texture_env_crossbar = GL_TRUE;
- ctx->Extensions.ARB_texture_mirrored_repeat = GL_TRUE;
ctx->Extensions.ARB_window_pos = GL_TRUE;
ctx->Extensions.EXT_blend_color = GL_TRUE;
ctx->Extensions.EXT_blend_func_separate = GL_TRUE;