GL_ARB_draw_indirect DONE (i965)
GL_ARB_gpu_shader5 started
- 'precise' qualifier DONE
- - Dynamically uniform sampler array indices not started
- - Dynamically uniform UBO array indices not started
+ - Dynamically uniform sampler array indices started (Chris)
+ - Dynamically uniform UBO array indices started (Chris)
- Implicit signed -> unsigned conversions DONE
- Fused multiply-add DONE
- Packing/bitfield/conversion functions DONE
- Enhanced textureGather DONE
- Geometry shader instancing DONE
- - Geometry shader multiple streams not started
+ - Geometry shader multiple streams started (Iago)
- Enhanced per-sample shading DONE
- - Interpolation functions started
+ - Interpolation functions started (Chris)
- New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 not started
+ GL_ARB_gpu_shader_fp64 started (Dave)
GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi)
GL_ARB_shader_subroutine not started
- GL_ARB_tessellation_shader not started
+ GL_ARB_tessellation_shader started (Fabian)
GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, softpipe)
GL_ARB_texture_cube_map_array DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
GL_ARB_texture_gather DONE (i965, nv50, nvc0, radeonsi)
GL_ARB_ES2_compatibility DONE (i965, nv50, nvc0, r300, r600, radeonsi)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_shader_precision not started
+ GL_ARB_shader_precision started (Micah)
GL_ARB_vertex_attrib_64bit not started
GL_ARB_viewport_array DONE (i965, nv50, nvc0, r600)
GL 4.3:
GLSL 4.3 not started
- GL_ARB_arrays_of_arrays started
+ GL_ARB_arrays_of_arrays started (Timothy)
GL_ARB_ES3_compatibility DONE (i965)
GL_ARB_clear_buffer_object DONE (all drivers)
GL_ARB_compute_shader started (Paul Berry)