docs: Update the status of a few things in GL3.txt
authorChris Forbes <chrisf@ijw.co.nz>
Fri, 27 Jun 2014 10:13:21 +0000 (22:13 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Fri, 27 Jun 2014 10:13:21 +0000 (22:13 +1200)
Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
docs/GL3.txt

index 47165fe1e9fc92d51311d47023e865c450e90298..1fecc62420841162c86db925e790696a7294edc9 100644 (file)
@@ -101,21 +101,21 @@ GL 4.0:
   GL_ARB_draw_indirect                                 DONE (i965)
   GL_ARB_gpu_shader5                                   started
   - 'precise' qualifier                                DONE
-  - Dynamically uniform sampler array indices          not started
-  - Dynamically uniform UBO array indices              not started
+  - Dynamically uniform sampler array indices          started (Chris)
+  - Dynamically uniform UBO array indices              started (Chris)
   - Implicit signed -> unsigned conversions            DONE
   - Fused multiply-add                                 DONE
   - Packing/bitfield/conversion functions              DONE
   - Enhanced textureGather                             DONE
   - Geometry shader instancing                         DONE
-  - Geometry shader multiple streams                   not started
+  - Geometry shader multiple streams                   started (Iago)
   - Enhanced per-sample shading                        DONE
-  - Interpolation functions                            started
+  - Interpolation functions                            started (Chris)
   - New overload resolution rules                      DONE
-  GL_ARB_gpu_shader_fp64                               not started
+  GL_ARB_gpu_shader_fp64                               started (Dave)
   GL_ARB_sample_shading                                DONE (i965, nv50, nvc0, radeonsi)
   GL_ARB_shader_subroutine                             not started
-  GL_ARB_tessellation_shader                           not started
+  GL_ARB_tessellation_shader                           started (Fabian)
   GL_ARB_texture_buffer_object_rgb32                   DONE (i965, nvc0, r600, radeonsi, softpipe)
   GL_ARB_texture_cube_map_array                        DONE (i965, nv50, nvc0, r600, radeonsi, softpipe)
   GL_ARB_texture_gather                                DONE (i965, nv50, nvc0, radeonsi)
@@ -130,7 +130,7 @@ GL 4.1:
   GL_ARB_ES2_compatibility                             DONE (i965, nv50, nvc0, r300, r600, radeonsi)
   GL_ARB_get_program_binary                            DONE (0 binary formats)
   GL_ARB_separate_shader_objects                       DONE (all drivers)
-  GL_ARB_shader_precision                              not started
+  GL_ARB_shader_precision                              started (Micah)
   GL_ARB_vertex_attrib_64bit                           not started
   GL_ARB_viewport_array                                DONE (i965, nv50, nvc0, r600)
 
@@ -154,7 +154,7 @@ GL 4.2:
 GL 4.3:
 
   GLSL 4.3                                             not started
-  GL_ARB_arrays_of_arrays                              started
+  GL_ARB_arrays_of_arrays                              started (Timothy)
   GL_ARB_ES3_compatibility                             DONE (i965)
   GL_ARB_clear_buffer_object                           DONE (all drivers)
   GL_ARB_compute_shader                                started (Paul Berry)