The adjustment needs to be applied to the y coordinates and not the x
coordinates, just like the equivalent code for lines and triangles in
lp_setup_line.c and lp_setup_tri.c.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Zack Rusin <zackr@vmware.com>
*/
int adj = (setup->bottom_edge_rule != 0) ? 1 : 0;
- bbox.x0 = (x0 + (FIXED_ONE-1) + adj) >> FIXED_ORDER;
- bbox.x1 = (x0 + fixed_width + (FIXED_ONE-1) + adj) >> FIXED_ORDER;
- bbox.y0 = (y0 + (FIXED_ONE-1)) >> FIXED_ORDER;
- bbox.y1 = (y0 + fixed_width + (FIXED_ONE-1)) >> FIXED_ORDER;
+ bbox.x0 = (x0 + (FIXED_ONE-1)) >> FIXED_ORDER;
+ bbox.x1 = (x0 + fixed_width + (FIXED_ONE-1)) >> FIXED_ORDER;
+ bbox.y0 = (y0 + (FIXED_ONE-1) + adj) >> FIXED_ORDER;
+ bbox.y1 = (y0 + fixed_width + (FIXED_ONE-1) + adj) >> FIXED_ORDER;
/* Inclusive coordinates:
*/