from migen.fhdl.structure import *
-from migen.corelogic.optree import optree
+from migen.corelogic.misc import optree
class SchedulingModel:
- COMBINATORIAL, SEQUENTIAL, PIPELINE, DYNAMIC = range(6)
+ COMBINATORIAL, SEQUENTIAL, PIPELINE, DYNAMIC = range(4)
def __init__(self, model, latency=1):
self.model = model
def _control_fragment_seq(latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, trigger):
ready = Signal()
timer = Signal(BV(bits_for(latency)))
- comb = [ready.eq(timer == 0))]
+ comb = [ready.eq(timer == 0)]
sync = [
If(trigger,
timer.eq(latency)
nsources = len(l_stb_o)
mask = Signal(BV(nsources))
sync.append(If(trigger, mask.eq(0)).Else(mask.eq(mask | Cat(*l_ack_i))))
-
- comb.append(Cat(*l_stb_o).eq(Replicate(len(l_stb_o), ready) & ~mask))
- comb.append(Cat(*l_ack_o).eq(Replicate(len(l_ack_o), trigger)))
+
+ comb.append(Cat(*l_stb_o).eq(Replicate(ready, len(l_stb_o)) & ~mask))
+ comb.append(Cat(*l_ack_o).eq(Replicate(trigger, len(l_ack_o))))
stb_all = Signal()
comb.append(stb_all.eq(optree('&', l_stb_i)))
- comb.append(trigger.eq(ready & stb_all & ((mask | Cat(*l_ack_i)) == Replicate(nsources, 1))))
+ comb.append(trigger.eq(ready & stb_all & ((mask | Cat(*l_ack_i)) == Replicate(1, nsources))))
return Fragment(comb, sync)
comb = [stb_all.eq(optree('&', l_stb_i))]
valid = Signal(BV(latency))
if latency > 1:
- sync = [If(pipe_ce, valid.eq(Cat(stb_all, valid[1:])))]
+ sync = [If(pipe_ce, valid.eq(Cat(stb_all, valid[:latency-1])))]
else:
sync = [If(pipe_ce, valid.eq(stb_all))]
last_valid = valid[latency-1]
mask = Signal(BV(nsources))
sync.append(If(pipe_ce, mask.eq(0)).Else(mask.eq(mask | Cat(*l_ack_i))))
- comb.append(Cat(*l_stb_o).eq(Replicate(len(l_stb_o), last_valid) & ~mask))
- comb.append(Cat(*l_ack_o).eq(Replicate(len(l_ack_o), pipe_ce)))
+ comb.append(Cat(*l_stb_o).eq(Replicate(last_valid, len(l_stb_o)) & ~mask))
+ comb.append(Cat(*l_ack_o).eq(Replicate(pipe_ce, len(l_ack_o))))
- comb.append(pipe_ce.eq(~last_valid | ((mask | Cat(*l_ack_i)) == Replicate(nsources, 1))))
+ comb.append(pipe_ce.eq(~last_valid | ((mask | Cat(*l_ack_i)) == Replicate(1, nsources))))
return Fragment(comb, sync)
self.scheduling_model = scheduling_model
self.sinks = sinks
self.sources = sources
- if self.scheduling_model.model == SEQUENTIAL:
+ if self.scheduling_model.model == SchedulingModel.SEQUENTIAL:
self.trigger = Signal()
- elif self.scheduling_model.model == PIPELINE:
+ elif self.scheduling_model.model == SchedulingModel.PIPELINE:
self.pipe_ce = Signal()
- def get_control_fragment():
+ def get_control_fragment(self):
l_stb_i = [e.stb_i for e in self.sinks]
l_ack_o = [e.ack_o for e in self.sinks]
l_stb_o = [e.stb_o for e in self.sources]
l_ack_i = [e.ack_i for e in self.sources]
- if self.scheduling_model.model == COMBINATORIAL:
+ if self.scheduling_model.model == SchedulingModel.COMBINATORIAL:
return _control_fragment_comb(l_stb_i, l_ack_o, l_stb_o, l_ack_i)
- elif self.scheduling_model.model == SEQUENTIAL:
+ elif self.scheduling_model.model == SchedulingModel.SEQUENTIAL:
return _control_fragment_seq(self.scheduling_model.latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, self.trigger)
- elif self.scheduling_model.model == PIPELINE:
+ elif self.scheduling_model.model == SchedulingModel.PIPELINE:
return _control_fragment_pipe(self.scheduling_model.latency, l_stb_i, l_ack_o, l_stb_o, l_ack_i, self.pipe_ce)
- elif self.scheduling_model.model == DYNAMIC:
+ elif self.scheduling_model.model == SchedulingModel.DYNAMIC:
raise NotImplementedError("Actor classes with dynamic scheduling must overload get_control_fragment")
- def get_process_fragment():
+ def get_process_fragment(self):
raise NotImplementedError("Actor classes must overload get_process_fragment")
--- /dev/null
+from migen.fhdl.structure import *
+from migen.flow.actor import *
+from migen.corelogic import divider
+
+class Sum(Actor):
+ def __init__(self, width):
+ self.a = Signal(BV(width))
+ self.b = Signal(BV(width))
+ self.r = Signal(BV(width+1))
+ Actor.__init__(self,
+ SchedulingModel(SchedulingModel.COMBINATORIAL),
+ [Sink(self, [self.a, self.b])],
+ [Source(self, self.r)])
+
+ def get_process_fragment(self):
+ return Fragment([self.r.eq(self.a + self.b)])
+
+class Divider(Actor):
+ def __init__(self, width):
+ self.div = divider.Inst(width)
+ Actor.__init__(self,
+ SchedulingModel(SchedulingModel.SEQUENTIAL, width),
+ [Sink(self, [self.div.dividend_i]), Sink(self, [self.div.divisor_i])],
+ [Source(self, [self.div.quotient_o]), Source(self, [self.div.remainder_o])])
+
+ def get_process_fragment(self):
+ return self.div.get_fragment() + Fragment([self.div.start_i.eq(self.trigger)])