}
}
-/* Release old buffer.
- *
- * This must usually be called prior to firing the command stream
- * which references the upload buffer, as many memory managers will
- * cause subsequent maps of a fired buffer to wait.
- *
- * Can improve this with a change to pipe_buffer_write to use the
- * DONT_WAIT bit, but for now, it's easiest just to grab a new buffer.
- */
-void u_upload_flush( struct u_upload_mgr *upload )
+
+static void u_upload_release_buffer(struct u_upload_mgr *upload)
{
/* Unmap and unreference the upload buffer. */
u_upload_unmap(upload);
void u_upload_destroy( struct u_upload_mgr *upload )
{
- u_upload_flush( upload );
+ u_upload_release_buffer( upload );
FREE( upload );
}
/* Release the old buffer, if present:
*/
- u_upload_flush( upload );
+ u_upload_release_buffer( upload );
/* Allocate a new one:
*/
*/
void u_upload_destroy( struct u_upload_mgr *upload );
-/**
- * Unmap and release old upload buffer.
- *
- * This is like u_upload_unmap() except the upload buffer is released for
- * recycling. This should be called on real hardware flushes on systems
- * that don't support the PIPE_TRANSFER_UNSYNCHRONIZED flag, as otherwise
- * the next u_upload_buffer will cause a sync on the buffer.
- */
-void u_upload_flush( struct u_upload_mgr *upload );
-
/**
* Unmap upload buffer
*