radeonsi: rename definitions of shader limits
authorMarek Olšák <marek.olsak@amd.com>
Mon, 7 Jul 2014 21:27:19 +0000 (23:27 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Fri, 11 Jul 2014 17:36:29 +0000 (19:36 +0200)
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
src/gallium/drivers/radeonsi/si_blit.c
src/gallium/drivers/radeonsi/si_descriptors.c
src/gallium/drivers/radeonsi/si_pipe.c
src/gallium/drivers/radeonsi/si_pipe.h
src/gallium/drivers/radeonsi/si_shader.c
src/gallium/drivers/radeonsi/si_state.c
src/gallium/drivers/radeonsi/si_state.h

index 8c3e13641602dfe94d79e43633577db2bff739ad..072024aa32350087866b68bca8adbc974dcae5e8 100644 (file)
@@ -76,7 +76,7 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
 
                util_blitter_save_fragment_sampler_views(sctx->blitter,
                        util_last_bit(sctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
-                                     ((1 << NUM_TEX_UNITS) - 1)),
+                                     ((1 << SI_NUM_USER_SAMPLERS) - 1)),
                        sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
        }
 
index 38ad0778cf0a731ed4ec8bfd4689952fbfd330de..6ae9b825c49bdc6fd3521d2eabe86cc37ee8b544 100644 (file)
@@ -289,7 +289,7 @@ static void si_init_sampler_views(struct si_context *sctx,
        si_init_descriptors(sctx, &views->desc,
                            si_get_shader_user_data_base(shader) +
                            SI_SGPR_RESOURCE * 4,
-                           8, NUM_SAMPLER_VIEWS, si_emit_sampler_views);
+                           8, SI_NUM_SAMPLER_VIEWS, si_emit_sampler_views);
 }
 
 static void si_release_sampler_views(struct si_sampler_views *views)
@@ -643,7 +643,7 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
 
        /* Set the shader resources.*/
        for (i = 0; i < num_targets; i++) {
-               bufidx = SI_RW_SO + i;
+               bufidx = SI_SO_BUF_OFFSET + i;
 
                if (targets[i]) {
                        struct pipe_resource *buffer = targets[i]->buffer;
@@ -677,7 +677,7 @@ static void si_set_streamout_targets(struct pipe_context *ctx,
                buffers->desc.dirty_mask |= 1 << bufidx;
        }
        for (; i < old_num_targets; i++) {
-               bufidx = SI_RW_SO + i;
+               bufidx = SI_SO_BUF_OFFSET + i;
                /* Clear the descriptor and unset the resource. */
                memset(buffers->desc_data[bufidx], 0, sizeof(uint32_t) * 4);
                pipe_resource_reference(&buffers->buffers[bufidx], NULL);
@@ -755,7 +755,7 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
                                buffers->desc.dirty_mask |= 1 << i;
                                found = true;
 
-                               if (i >= SI_RW_SO && shader == PIPE_SHADER_VERTEX) {
+                               if (i >= SI_SO_BUF_OFFSET && shader == PIPE_SHADER_VERTEX) {
                                        /* Update the streamout state. */
                                        if (sctx->b.streamout.begin_emitted) {
                                                r600_emit_streamout_end(&sctx->b);
@@ -977,11 +977,11 @@ void si_init_all_descriptors(struct si_context *sctx)
 
        for (i = 0; i < SI_NUM_SHADERS; i++) {
                si_init_buffer_resources(sctx, &sctx->const_buffers[i],
-                                        NUM_CONST_BUFFERS, i, SI_SGPR_CONST,
+                                        SI_NUM_CONST_BUFFERS, i, SI_SGPR_CONST,
                                         RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO);
                si_init_buffer_resources(sctx, &sctx->rw_buffers[i],
                                         i == PIPE_SHADER_VERTEX ?
-                                        SI_RW_SO + 4 : SI_RW_SO,
+                                        SI_NUM_RW_BUFFERS : SI_NUM_RING_BUFFERS,
                                         i, SI_SGPR_RW_BUFFERS,
                                         RADEON_USAGE_READWRITE, RADEON_PRIO_SHADER_RESOURCE_RW);
 
index b90c307887c72cb9dc83cb0a0d83b6e73c14b12b..607d0690bac7b5a17342174ee78b6d489f3af9ba 100644 (file)
@@ -146,7 +146,7 @@ static struct pipe_context *si_create_context(struct pipe_screen *screen, void *
                sctx->null_const_buf.buffer_size = sctx->null_const_buf.buffer->width0;
 
                for (shader = 0; shader < SI_NUM_SHADERS; shader++) {
-                       for (i = 0; i < NUM_CONST_BUFFERS; i++) {
+                       for (i = 0; i < SI_NUM_CONST_BUFFERS; i++) {
                                sctx->b.b.set_constant_buffer(&sctx->b.b, shader, i,
                                                              &sctx->null_const_buf);
                        }
@@ -347,7 +347,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
        case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
                return 32;
        case PIPE_SHADER_CAP_MAX_INPUTS:
-               return 32;
+               return shader == PIPE_SHADER_VERTEX ? SI_NUM_VERTEX_BUFFERS : 32;
        case PIPE_SHADER_CAP_MAX_TEMPS:
                return 256; /* Max native temporaries. */
        case PIPE_SHADER_CAP_MAX_ADDRS:
@@ -356,7 +356,7 @@ static int si_get_shader_param(struct pipe_screen* pscreen, unsigned shader, enu
        case PIPE_SHADER_CAP_MAX_CONSTS:
                return 4096; /* actually only memory limits this */
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
-               return NUM_PIPE_CONST_BUFFERS;
+               return SI_NUM_USER_CONST_BUFFERS;
        case PIPE_SHADER_CAP_MAX_PREDS:
                return 0; /* FIXME */
        case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
index 9d33a92063b7bf35c30d3eb39262a953cee9a214..9a6410b419de3b38ab193695ef72fb3fbb4726d6 100644 (file)
@@ -67,7 +67,7 @@ struct si_cs_shader_state {
 
 struct si_textures_info {
        struct si_sampler_views         views;
-       struct si_pipe_sampler_state    *samplers[NUM_TEX_UNITS];
+       struct si_pipe_sampler_state    *samplers[SI_NUM_USER_SAMPLERS];
        unsigned                        n_views;
        uint32_t                        depth_texture_mask; /* which textures are depth */
        uint32_t                        compressed_colortex_mask;
@@ -88,8 +88,6 @@ struct si_framebuffer {
 
 #define SI_NUM_SHADERS (PIPE_SHADER_GEOMETRY+1)
 
-#define SI_RW_SO 2 /* Streamout buffer descriptors after ring buffers */
-
 struct si_context {
        struct r600_common_context      b;
        struct blitter_context          *blitter;
index 5ac38cd9996b65fdc2f1880e04bca205afd17537..9ff08a59dfaebf2152b2aaab0b63a1b16d9d24b3 100644 (file)
@@ -68,11 +68,11 @@ struct si_shader_context
        int param_vertex_id;
        int param_instance_id;
        LLVMValueRef const_md;
-       LLVMValueRef const_resource[NUM_CONST_BUFFERS];
+       LLVMValueRef const_resource[SI_NUM_CONST_BUFFERS];
 #if HAVE_LLVM >= 0x0304
        LLVMValueRef ddxy_lds;
 #endif
-       LLVMValueRef *constants[NUM_CONST_BUFFERS];
+       LLVMValueRef *constants[SI_NUM_CONST_BUFFERS];
        LLVMValueRef *resources;
        LLVMValueRef *samplers;
        LLVMValueRef so_buffers[4];
@@ -580,7 +580,7 @@ static void declare_system_value(
        {
                LLVMBuilderRef builder = gallivm->builder;
                LLVMValueRef desc = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
-               LLVMValueRef buf_index = lp_build_const_int32(gallivm, NUM_PIPE_CONST_BUFFERS);
+               LLVMValueRef buf_index = lp_build_const_int32(gallivm, SI_DRIVER_STATE_CONST_BUF);
                LLVMValueRef resource = build_indexed_load(si_shader_ctx, desc, buf_index);
 
                /* offset = sample_id * 8  (8 = 2 floats containing samplepos.xy) */
@@ -788,7 +788,7 @@ static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
        unsigned const_chan;
        LLVMValueRef base_elt;
        LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
-       LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, NUM_PIPE_CONST_BUFFERS);
+       LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, SI_DRIVER_STATE_CONST_BUF);
        LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, constbuf_index);
 
        for (reg_index = 0; reg_index < 2; reg_index ++) {
@@ -1751,7 +1751,7 @@ static void tex_fetch_args(
                txf_emit_data.dst_type = LLVMVectorType(
                        LLVMInt32TypeInContext(gallivm->context), 4);
                txf_emit_data.args[0] = lp_build_gather_values(gallivm, txf_address, txf_count);
-               txf_emit_data.args[1] = si_shader_ctx->resources[FMASK_TEX_OFFSET + sampler_index];
+               txf_emit_data.args[1] = si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index];
                txf_emit_data.args[2] = lp_build_const_int32(gallivm, inst.Texture.Texture);
                txf_emit_data.arg_count = 3;
 
@@ -1783,7 +1783,7 @@ static void tex_fetch_args(
                 */
                LLVMValueRef fmask_desc =
                        LLVMBuildBitCast(gallivm->builder,
-                                        si_shader_ctx->resources[FMASK_TEX_OFFSET + sampler_index],
+                                        si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + sampler_index],
                                         LLVMVectorType(uint_bld->elem_type, 8), "");
 
                LLVMValueRef fmask_word1 =
@@ -2328,14 +2328,14 @@ static void create_function(struct si_shader_context *si_shader_ctx)
        v8i32 = LLVMVectorType(i32, 8);
        v16i8 = LLVMVectorType(i8, 16);
 
-       params[SI_PARAM_CONST] = const_array(v16i8, NUM_CONST_BUFFERS);
-       params[SI_PARAM_RW_BUFFERS] = const_array(v16i8, 6); /* XXX hardcoded */
-       params[SI_PARAM_SAMPLER] = const_array(v4i32, NUM_SAMPLER_STATES);
-       params[SI_PARAM_RESOURCE] = const_array(v8i32, NUM_SAMPLER_VIEWS);
+       params[SI_PARAM_CONST] = const_array(v16i8, SI_NUM_CONST_BUFFERS);
+       params[SI_PARAM_RW_BUFFERS] = const_array(v16i8, SI_NUM_RW_BUFFERS);
+       params[SI_PARAM_SAMPLER] = const_array(v4i32, SI_NUM_SAMPLER_STATES);
+       params[SI_PARAM_RESOURCE] = const_array(v8i32, SI_NUM_SAMPLER_VIEWS);
 
        switch (si_shader_ctx->type) {
        case TGSI_PROCESSOR_VERTEX:
-               params[SI_PARAM_VERTEX_BUFFER] = const_array(v16i8, 16); /* XXX hardcoded */
+               params[SI_PARAM_VERTEX_BUFFER] = const_array(v16i8, SI_NUM_VERTEX_BUFFERS);
                params[SI_PARAM_START_INSTANCE] = i32;
                num_params = SI_PARAM_START_INSTANCE+1;
                if (shader->key.vs.as_es) {
@@ -2454,7 +2454,7 @@ static void preload_constants(struct si_shader_context *si_shader_ctx)
        unsigned buf;
        LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
 
-       for (buf = 0; buf < NUM_CONST_BUFFERS; buf++) {
+       for (buf = 0; buf < SI_NUM_CONST_BUFFERS; buf++) {
                unsigned i, num_const = info->const_file_max[buf] + 1;
 
                if (num_const == 0)
@@ -2493,7 +2493,7 @@ static void preload_samplers(struct si_shader_context *si_shader_ctx)
                return;
 
        /* Allocate space for the values */
-       si_shader_ctx->resources = CALLOC(NUM_SAMPLER_VIEWS, sizeof(LLVMValueRef));
+       si_shader_ctx->resources = CALLOC(SI_NUM_SAMPLER_VIEWS, sizeof(LLVMValueRef));
        si_shader_ctx->samplers = CALLOC(num_samplers, sizeof(LLVMValueRef));
 
        res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
@@ -2511,8 +2511,8 @@ static void preload_samplers(struct si_shader_context *si_shader_ctx)
 
                /* FMASK resource */
                if (info->is_msaa_sampler[i]) {
-                       offset = lp_build_const_int32(gallivm, FMASK_TEX_OFFSET + i);
-                       si_shader_ctx->resources[FMASK_TEX_OFFSET + i] =
+                       offset = lp_build_const_int32(gallivm, SI_FMASK_TEX_OFFSET + i);
+                       si_shader_ctx->resources[SI_FMASK_TEX_OFFSET + i] =
                                build_indexed_load(si_shader_ctx, res_ptr, offset);
                }
        }
@@ -2536,7 +2536,7 @@ static void preload_streamout_buffers(struct si_shader_context *si_shader_ctx)
        for (i = 0; i < 4; ++i) {
                if (si_shader_ctx->shader->selector->so.stride[i]) {
                        LLVMValueRef offset = lp_build_const_int32(gallivm,
-                                                                  SI_RW_SO + i);
+                                                                  SI_SO_BUF_OFFSET + i);
 
                        si_shader_ctx->so_buffers[i] = build_indexed_load(si_shader_ctx, buf_ptr, offset);
                }
@@ -2880,7 +2880,7 @@ int si_pipe_shader_create(
        tgsi_parse_free(&si_shader_ctx.parse);
 
 out:
-       for (int i = 0; i < NUM_CONST_BUFFERS; i++)
+       for (int i = 0; i < SI_NUM_CONST_BUFFERS; i++)
                FREE(si_shader_ctx.constants[i]);
        FREE(si_shader_ctx.resources);
        FREE(si_shader_ctx.samplers);
index cbd51ad3d1d70d6f61970c87073e6100983e13c0..c64958a74ec9fc6449df4a8b136c55388b9dbec1 100644 (file)
@@ -446,7 +446,7 @@ static void si_set_clip_state(struct pipe_context *ctx,
        cb.user_buffer = state->ucp;
        cb.buffer_offset = 0;
        cb.buffer_size = 4*4*8;
-       ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, NUM_PIPE_CONST_BUFFERS, &cb);
+       ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, SI_DRIVER_STATE_CONST_BUF, &cb);
        pipe_resource_reference(&cb.buffer, NULL);
 
        si_pm4_set_state(sctx, clip, pm4);
@@ -1961,7 +1961,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
        }
        constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
        ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
-                                NUM_PIPE_CONST_BUFFERS, &constbuf);
+                                SI_DRIVER_STATE_CONST_BUF, &constbuf);
 }
 
 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
@@ -2710,7 +2710,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
                        samplers->depth_texture_mask &= ~(1 << i);
                        samplers->compressed_colortex_mask &= ~(1 << i);
                        si_set_sampler_view(sctx, shader, i, NULL, NULL);
-                       si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
+                       si_set_sampler_view(sctx, shader, SI_FMASK_TEX_OFFSET + i,
                                            NULL, NULL);
                        continue;
                }
@@ -2733,10 +2733,10 @@ static void si_set_sampler_views(struct pipe_context *ctx,
                        }
 
                        if (rtex->fmask.size) {
-                               si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
+                               si_set_sampler_view(sctx, shader, SI_FMASK_TEX_OFFSET + i,
                                                    views[i], rviews[i]->fmask_state);
                        } else {
-                               si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
+                               si_set_sampler_view(sctx, shader, SI_FMASK_TEX_OFFSET + i,
                                                    NULL, NULL);
                        }
                }
@@ -2745,7 +2745,7 @@ static void si_set_sampler_views(struct pipe_context *ctx,
                samplers->depth_texture_mask &= ~(1 << i);
                samplers->compressed_colortex_mask &= ~(1 << i);
                si_set_sampler_view(sctx, shader, i, NULL, NULL);
-               si_set_sampler_view(sctx, shader, FMASK_TEX_OFFSET + i,
+               si_set_sampler_view(sctx, shader, SI_FMASK_TEX_OFFSET + i,
                                    NULL, NULL);
        }
 
index c051d73aa42974ab6d26b5253081ec0c37af268a..fc3b1b97ea1fc9f74962b753e647a62372405311 100644 (file)
@@ -106,20 +106,35 @@ union si_state {
        struct si_pm4_state     *array[0];
 };
 
-#define NUM_TEX_UNITS 16
+#define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
 
 /* User sampler views:   0..15
  * FMASK sampler views: 16..31 (no sampler states)
  */
-#define FMASK_TEX_OFFSET       NUM_TEX_UNITS
-#define NUM_SAMPLER_VIEWS      (FMASK_TEX_OFFSET+NUM_TEX_UNITS)
-#define NUM_SAMPLER_STATES     NUM_TEX_UNITS
+#define SI_FMASK_TEX_OFFSET            SI_NUM_USER_SAMPLERS
+#define SI_NUM_SAMPLER_VIEWS           (SI_FMASK_TEX_OFFSET + SI_NUM_USER_SAMPLERS)
+#define SI_NUM_SAMPLER_STATES          SI_NUM_USER_SAMPLERS
 
-#define NUM_PIPE_CONST_BUFFERS 16
-#define NUM_CONST_BUFFERS      (NUM_PIPE_CONST_BUFFERS + 1)
+/* User constant buffers:   0..15
+ * Driver state constants:  16
+ */
+#define SI_NUM_USER_CONST_BUFFERS      16
+#define SI_DRIVER_STATE_CONST_BUF      SI_NUM_USER_CONST_BUFFERS
+#define SI_NUM_CONST_BUFFERS           (SI_DRIVER_STATE_CONST_BUF + 1)
 
+/* Read-write buffer slots.
+ *
+ * Ring buffers:        0..1
+ * Streamout buffers:   2..5
+ */
 #define SI_RING_ESGS           0
 #define SI_RING_GSVS           1
+#define SI_NUM_RING_BUFFERS    2
+#define SI_SO_BUF_OFFSET       SI_NUM_RING_BUFFERS
+#define SI_NUM_RW_BUFFERS      (SI_SO_BUF_OFFSET + 4)
+
+#define SI_NUM_VERTEX_BUFFERS  16
+
 
 /* This represents resource descriptors in memory, such as buffer resources,
  * image resources, and sampler states.
@@ -155,8 +170,8 @@ struct si_descriptors {
 
 struct si_sampler_views {
        struct si_descriptors           desc;
-       struct pipe_sampler_view        *views[NUM_SAMPLER_VIEWS];
-       uint32_t                        *desc_data[NUM_SAMPLER_VIEWS];
+       struct pipe_sampler_view        *views[SI_NUM_SAMPLER_VIEWS];
+       uint32_t                        *desc_data[SI_NUM_SAMPLER_VIEWS];
 };
 
 struct si_buffer_resources {