Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3861>
{
GLubyte mode; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
bool indexed;
+
+ /**
+ * tnl: If true, line stipple emulation will reset the pattern walker.
+ * vbo: If false and the primitive is a line loop, the first vertex is
+ * the beginning of the line loop and it won't be drawn.
+ * Instead, it will be moved to the end.
+ */
bool begin;
+
+ /**
+ * tnl: If true and the primitive is a line loop, it will be closed.
+ * vbo: Same as tnl.
+ */
bool end;
GLuint start;