vc4: Fix perf debug formatting on partial Z/S clear.
authorEric Anholt <eric@anholt.net>
Wed, 5 Oct 2016 21:05:51 +0000 (14:05 -0700)
committerEric Anholt <eric@anholt.net>
Fri, 7 Oct 2016 01:09:24 +0000 (18:09 -0700)
src/gallium/drivers/vc4/vc4_draw.c

index 56d91a27d7b499715573ff11555c22133edc0bc7..e4d617958660f5072a3517f960129e405fc3b4cb 100644 (file)
@@ -489,7 +489,7 @@ vc4_clear(struct pipe_context *pctx, unsigned buffers,
             (buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL &&
             util_format_is_depth_and_stencil(vc4->framebuffer.zsbuf->format)) {
                 perf_debug("Partial clear of Z+stencil buffer, drawing a quad "
-                           "instead of fast clearing");
+                           "instead of fast clearing\n");
                 vc4_blitter_save(vc4);
                 util_blitter_clear(vc4->blitter,
                                    vc4->framebuffer.width,