{
assert(brw->gen >= 7);
- fs_reg ts = fs_reg(retype(brw_vec1_reg(BRW_ARCHITECTURE_REGISTER_FILE,
+ fs_reg ts = fs_reg(retype(brw_vec4_reg(BRW_ARCHITECTURE_REGISTER_FILE,
BRW_ARF_TIMESTAMP,
0),
BRW_REGISTER_TYPE_UD));
- fs_reg dst = fs_reg(this, glsl_type::uint_type);
+ fs_reg dst = fs_reg(GRF, virtual_grf_alloc(1), BRW_REGISTER_TYPE_UD, 4);
fs_inst *mov = emit(MOV(dst, ts));
- /* We want to read the 3 fields we care about (mostly field 0, but also 2)
- * even if it's not enabled in the dispatch.
+ /* We want to read the 3 fields we care about even if it's not enabled in
+ * the dispatch.
*/
mov->force_writemask_all = true;
- mov->exec_size = 8;
/* The caller wants the low 32 bits of the timestamp. Since it's running
* at the GPU clock rate of ~1.2ghz, it will roll over every ~3 seconds,