blorp_batch_finish(&blorp_batch);
}
+static void
+iris_clear_texture(struct pipe_context *ctx,
+ struct pipe_resource *p_res,
+ unsigned level,
+ const struct pipe_box *box,
+ const void *data)
+{
+ struct iris_context *ice = (void *) ctx;
+ struct iris_resource *res = (void *) p_res;
+
+ struct iris_batch *batch = &ice->render_batch;
+ const struct gen_device_info *devinfo = &batch->screen->devinfo;
+
+ iris_batch_maybe_flush(batch, 1500);
+
+ struct blorp_batch blorp_batch;
+ blorp_batch_init(&ice->blorp, &blorp_batch, batch, 0);
+
+ if (util_format_is_depth_or_stencil(p_res->format)) {
+ const struct util_format_description *fmt_desc =
+ util_format_description(p_res->format);
+
+ struct iris_resource *z_res;
+ struct iris_resource *stencil_res;
+ struct blorp_surf z_surf;
+ struct blorp_surf stencil_surf;
+
+ float depth = 0.0;
+ uint8_t stencil = 0;
+
+ iris_get_depth_stencil_resources(p_res, &z_res, &stencil_res);
+
+ if (z_res) {
+ iris_blorp_surf_for_resource(&z_surf, &z_res->base,
+ ISL_AUX_USAGE_NONE, true);
+ fmt_desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
+ }
+
+ if (stencil_res) {
+ iris_blorp_surf_for_resource(&stencil_surf, &stencil_res->base,
+ ISL_AUX_USAGE_NONE, true);
+ fmt_desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
+ }
+
+ blorp_clear_depth_stencil(&blorp_batch, &z_surf, &stencil_surf,
+ level, box->z, box->depth,
+ box->x, box->y,
+ box->x + box->width,
+ box->y + box->height,
+ z_res != NULL, depth,
+ stencil_res ? 0xff : 0, stencil);
+ } else {
+ union isl_color_value color;
+ bool color_write_disable[4] = { false, false, false, false };
+ struct blorp_surf surf;
+ iris_blorp_surf_for_resource(&surf, p_res, ISL_AUX_USAGE_NONE, true);
+
+ enum isl_format format = res->surf.format;
+
+ if (!isl_format_supports_rendering(devinfo, format) &&
+ isl_format_is_rgbx(format))
+ format = isl_format_rgbx_to_rgba(format);
+
+ if (!isl_format_supports_rendering(devinfo, format)) {
+ const struct isl_format_layout *fmtl = isl_format_get_layout(format);
+ // XXX: actually just get_copy_format_for_bpb from BLORP
+ // XXX: don't cut and paste this
+ switch (fmtl->bpb) {
+ case 8: format = ISL_FORMAT_R8_UINT; break;
+ case 16: format = ISL_FORMAT_R8G8_UINT; break;
+ case 24: format = ISL_FORMAT_R8G8B8_UINT; break;
+ case 32: format = ISL_FORMAT_R8G8B8A8_UINT; break;
+ case 48: format = ISL_FORMAT_R16G16B16_UINT; break;
+ case 64: format = ISL_FORMAT_R16G16B16A16_UINT; break;
+ case 96: format = ISL_FORMAT_R32G32B32_UINT; break;
+ case 128: format = ISL_FORMAT_R32G32B32A32_UINT; break;
+ default:
+ unreachable("Unknown format bpb");
+ }
+ }
+
+ isl_color_value_unpack(&color, format, data);
+
+ blorp_clear(&blorp_batch, &surf, format, ISL_SWIZZLE_IDENTITY,
+ level, box->z, box->depth, box->x, box->y,
+ box->x + box->width, box->y + box->height,
+ color, color_write_disable);
+ }
+
+ blorp_batch_finish(&blorp_batch);
+}
+
+
static void
iris_clear_render_target(struct pipe_context *ctx,
struct pipe_surface *dst,
iris_init_clear_functions(struct pipe_context *ctx)
{
ctx->clear = iris_clear;
+ ctx->clear_texture = iris_clear_texture;
ctx->clear_render_target = iris_clear_render_target;
ctx->clear_depth_stencil = iris_clear_depth_stencil;
}