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spirv2nir: print nir shader if translation succed
author
Elie Tournier
<tournier.elie@gmail.com>
Mon, 3 Feb 2020 15:33:34 +0000
(15:33 +0000)
committer
Marge Bot
<eric+marge@anholt.net>
Fri, 14 Feb 2020 11:14:58 +0000
(11:14 +0000)
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3678>
src/compiler/spirv/spirv2nir.c
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diff --git
a/src/compiler/spirv/spirv2nir.c
b/src/compiler/spirv/spirv2nir.c
index 72c607c458d98fde2507e4a286816dadf08b37f0..62bef2e489786da2433688397bf17e11181421f3 100644
(file)
--- a/
src/compiler/spirv/spirv2nir.c
+++ b/
src/compiler/spirv/spirv2nir.c
@@
-79,7
+79,11
@@
int main(int argc, char **argv)
nir_shader *nir = spirv_to_nir(map, word_count, NULL, 0,
MESA_SHADER_FRAGMENT, "main",
&spirv_opts, NULL);
- nir_print_shader(nir, stderr);
+
+ if (nir)
+ nir_print_shader(nir, stderr);
+ else
+ fprintf(stderr, "SPIRV to NIR compilation failed\n");
glsl_type_singleton_decref();