#include "main/readpix.h"
#include "main/state.h"
#include "main/glformats.h"
+#include "drivers/common/meta.h"
#include "brw_context.h"
#include "intel_screen.h"
#define FILE_DEBUG_FLAG DEBUG_PIXEL
-/* For many applications, the new ability to pull the source buffers
- * back out of the GTT and then do the packing/conversion operations
- * in software will be as much of an improvement as trying to get the
- * blitter and/or texture engine to do the work.
- *
- * This step is gated on private backbuffers.
- *
- * Obviously the frontbuffer can't be pulled back, so that is either
- * an argument for blit/texture readpixels, or for blitting to a
- * temporary and then pulling that back.
- *
- * When the destination is a pbo, however, it's not clear if it is
- * ever going to be pulled to main memory (though the access param
- * will be a good hint). So it sounds like we do want to be able to
- * choose between blit/texture implementation on the gpu and pullback
- * and cpu-based copying.
- *
- * Unless you can magically turn client memory into a PBO for the
- * duration of this call, there will be a cpu-based copying step in
- * any case.
- */
-
-static bool
-do_blit_readpixels(struct gl_context * ctx,
- GLint x, GLint y, GLsizei width, GLsizei height,
- GLenum format, GLenum type,
- const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
-{
- struct brw_context *brw = brw_context(ctx);
- struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
- GLuint dst_offset;
- drm_intel_bo *dst_buffer;
- GLint dst_x, dst_y;
- GLuint dirty;
-
- DBG("%s\n", __FUNCTION__);
-
- assert(_mesa_is_bufferobj(pack->BufferObj));
-
- struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
- struct intel_renderbuffer *irb = intel_renderbuffer(rb);
-
- /* Currently this function only supports reading from color buffers. */
- if (!_mesa_is_color_format(format))
- return false;
-
- assert(irb != NULL);
-
- if (ctx->_ImageTransferState ||
- !_mesa_format_matches_format_and_type(irb->mt->format, format, type,
- false)) {
- DBG("%s - bad format for blit\n", __FUNCTION__);
- return false;
- }
-
- if (pack->SwapBytes || pack->LsbFirst) {
- DBG("%s: bad packing params\n", __FUNCTION__);
- return false;
- }
-
- int dst_stride = _mesa_image_row_stride(pack, width, format, type);
- bool dst_flip = false;
- /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a
- * normal dst_stride.
- */
- struct gl_pixelstore_attrib uninverted_pack = *pack;
- if (pack->Invert) {
- dst_stride = -dst_stride;
- dst_flip = true;
- uninverted_pack.Invert = false;
- }
-
- dst_offset = (GLintptr)pixels;
- dst_offset += _mesa_image_offset(2, &uninverted_pack, width, height,
- format, type, 0, 0, 0);
-
- if (!_mesa_clip_copytexsubimage(ctx,
- &dst_x, &dst_y,
- &x, &y,
- &width, &height)) {
- return true;
- }
-
- dirty = brw->front_buffer_dirty;
- intel_prepare_render(brw);
- brw->front_buffer_dirty = dirty;
-
- dst_buffer = intel_bufferobj_buffer(brw, dst,
- dst_offset, height * dst_stride);
-
- struct intel_mipmap_tree *pbo_mt =
- intel_miptree_create_for_bo(brw,
- dst_buffer,
- irb->mt->format,
- dst_offset,
- width, height, 1,
- dst_stride);
-
- if (!intel_miptree_blit(brw,
- irb->mt, irb->mt_level, irb->mt_layer,
- x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer),
- pbo_mt, 0, 0,
- 0, 0, dst_flip,
- width, height, GL_COPY)) {
- return false;
- }
-
- intel_miptree_release(&pbo_mt);
-
- DBG("%s - DONE\n", __FUNCTION__);
-
- return true;
-}
-
void
intelReadPixels(struct gl_context * ctx,
GLint x, GLint y, GLsizei width, GLsizei height,
DBG("%s\n", __FUNCTION__);
if (_mesa_is_bufferobj(pack->BufferObj)) {
- /* Using PBOs, so try the BLT based path. */
- if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack,
- pixels)) {
+ if (_mesa_meta_pbo_GetTexSubImage(ctx, 2, NULL, x, y, 0, width, height, 1,
+ format, type, pixels, pack))
return;
- }
perf_debug("%s: fallback to CPU mapping in PBO case\n", __FUNCTION__);
}