/* VBO vertex buffers */
for (uint32_t i = 0; i < ctx->num_vertex_buffers; i++) {
struct pipe_vertex_buffer *vb = &ctx->vertex_buffer[i];
- if (!vb->is_user_buffer)
+ if (!vb->is_user_buffer && vb->buffer.resource)
swr_resource_read(vb->buffer.resource);
}
struct pipe_vertex_buffer *vb = &ctx->vertex_buffer[i];
pitch = vb->stride;
- if (!vb->is_user_buffer) {
- /* VBO */
- if (!pitch) {
- /* If pitch=0 (ie vb->stride), buffer contains a single
- * constant attribute. Use the stream_pitch which was
- * calculated during creation of vertex_elements_state for the
- * size of the attribute. */
- size = ctx->velems->stream_pitch[i];
- elems = 1;
- partial_inbounds = 0;
- min_vertex_index = 0;
- } else {
- /* size is based on buffer->width0 rather than info.max_index
- * to prevent having to validate VBO on each draw. */
- size = vb->buffer.resource->width0;
- elems = size / pitch;
- partial_inbounds = size % pitch;
- min_vertex_index = 0;
- }
-
- p_data = swr_resource_data(vb->buffer.resource) + vb->buffer_offset;
- } else {
+ if (vb->is_user_buffer) {
/* Client buffer
* client memory is one-time use, re-trigger SWR_NEW_VERTEX to
* revalidate on each draw */
ctx, &ctx->scratch->vertex_buffer, ptr, size);
p_data = (const uint8_t *)ptr - base;
}
- }
+ } else if (vb->buffer.resource) {
+ /* VBO */
+ if (!pitch) {
+ /* If pitch=0 (ie vb->stride), buffer contains a single
+ * constant attribute. Use the stream_pitch which was
+ * calculated during creation of vertex_elements_state for the
+ * size of the attribute. */
+ size = ctx->velems->stream_pitch[i];
+ elems = 1;
+ partial_inbounds = 0;
+ min_vertex_index = 0;
+ } else {
+ /* size is based on buffer->width0 rather than info.max_index
+ * to prevent having to validate VBO on each draw. */
+ size = vb->buffer.resource->width0;
+ elems = size / pitch;
+ partial_inbounds = size % pitch;
+ min_vertex_index = 0;
+ }
+
+ p_data = swr_resource_data(vb->buffer.resource) + vb->buffer_offset;
+ } else
+ p_data = NULL;
swrVertexBuffers[i] = {0};
swrVertexBuffers[i].index = i;