static symbol_name_matcher_ftype *ada_get_symbol_name_matcher
(const lookup_name_info &lookup_name);
+static int symbols_are_identical_enums
+ (const std::vector<struct block_symbol> &syms);
\f
/* The character set used for source files. */
&& context_type->code () == TYPE_CODE_ENUM)
i = ada_resolve_enum (candidates, sym->linkage_name (), context_type,
parse_completion);
+ else if (context_type == nullptr
+ && symbols_are_identical_enums (candidates))
+ {
+ /* If all the remaining symbols are identical enumerals, then
+ just keep the first one and discard the rest.
+
+ Unlike what we did previously, we do not discard any entry
+ unless they are ALL identical. This is because the symbol
+ comparison is not a strict comparison, but rather a practical
+ comparison. If all symbols are considered identical, then
+ we can just go ahead and use the first one and discard the rest.
+ But if we cannot reduce the list to a single element, we have
+ to ask the user to disambiguate anyways. And if we have to
+ present a multiple-choice menu, it's less confusing if the list
+ isn't missing some choices that were identical and yet distinct. */
+ candidates.resize (1);
+ i = 0;
+ }
else if (deprocedure_p && !is_nonfunction (candidates))
{
i = ada_resolve_function
else
i += 1;
}
-
- /* If all the remaining symbols are identical enumerals, then
- just keep the first one and discard the rest.
-
- Unlike what we did previously, we do not discard any entry
- unless they are ALL identical. This is because the symbol
- comparison is not a strict comparison, but rather a practical
- comparison. If all symbols are considered identical, then
- we can just go ahead and use the first one and discard the rest.
- But if we cannot reduce the list to a single element, we have
- to ask the user to disambiguate anyways. And if we have to
- present a multiple-choice menu, it's less confusing if the list
- isn't missing some choices that were identical and yet distinct. */
- if (symbols_are_identical_enums (syms))
- syms.resize (1);
}
/* Given a type that corresponds to a renaming entity, use the type name