it slow. Besides, it isn't used much.
* elfcode.h (elf_map_symbols): Always allocate new storage for the symbol table.
+Wed Oct 12 16:46:43 1994 Ken Raeburn <raeburn@cujo.cygnus.com>
+
+ * opncls.c (bfd_realloc): Deleted, since it's broken and fixing it
+ would make it slow. Besides, it isn't used much.
+ * elfcode.h (elf_map_symbols): Always allocate new storage for the
+ symbol table.
+
Wed Oct 12 11:54:37 1994 Ian Lance Taylor <ian@sanguine.cygnus.com>
* rs6000-core.c (rs6000coff_core_file_matches_executable_p): Make
if (num_sections)
{
+#if 0 /* @@ I just deleted bfd_realloc, because it's broken and too hard to
+ fix. I'm leaving this code here as a reminder to look at this more
+ carefully later and see if we can avoid wasting memory. */
if (syms)
syms = (asymbol **) bfd_realloc (abfd, syms,
((symcount + num_sections + 1)
* sizeof (asymbol *)));
else
+#endif
syms = (asymbol **) bfd_alloc (abfd,
(num_sections + 1) * sizeof (asymbol *));
if (!syms)