/* create the colormap/texture now if not already done */
if (!st->pixel_xfer.pixelmap_texture) {
st->pixel_xfer.pixelmap_texture = create_color_map_texture(ctx);
- st->pixel_xfer.pixelmap_sampler_view = st_sampler_view_from_texture(ctx->st->pipe,
+ st->pixel_xfer.pixelmap_sampler_view = st_create_texture_sampler_view(ctx->st->pipe,
st->pixel_xfer.pixelmap_texture);
}
cache->trans = NULL;
}
- sv = st_sampler_view_from_texture(st->pipe, cache->texture);
+ sv = st_create_texture_sampler_view(st->pipe, cache->texture);
if (sv) {
draw_bitmap_quad(st->ctx,
cache->xpos,
pt = make_bitmap_texture(ctx, width, height, unpack, bitmap);
if (pt) {
- struct pipe_sampler_view *sv = st_sampler_view_from_texture(st->pipe, pt);
+ struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
assert(pt->target == PIPE_TEXTURE_2D);
struct pipe_resource *pt
= make_texture(st, width, height, format, type, unpack, pixels);
if (pt) {
- struct pipe_sampler_view *sv = st_sampler_view_from_texture(st->pipe, pt);
+ struct pipe_sampler_view *sv = st_create_texture_sampler_view(st->pipe, pt);
if (sv) {
draw_textured_quad(ctx, x, y, ctx->Current.RasterPos[2],
if (!pt)
return;
- sv = st_sampler_view_from_texture(st->pipe, pt);
+ sv = st_create_texture_sampler_view(st->pipe, pt);
if (!sv) {
pipe_resource_reference(&pt, NULL);
return;
struct pipe_context *pipe)
{
if (!rb->sampler_view) {
- rb->sampler_view = st_sampler_view_from_texture(pipe, rb->texture);
+ rb->sampler_view = st_create_texture_sampler_view(pipe, rb->texture);
}
return rb->sampler_view;
static INLINE struct pipe_sampler_view *
-st_sampler_view_from_texture(struct pipe_context *pipe,
- struct pipe_resource *texture)
+st_create_texture_sampler_view(struct pipe_context *pipe,
+ struct pipe_resource *texture)
{
struct pipe_sampler_view templ;
}
if (!stObj->sampler_view) {
- stObj->sampler_view = st_sampler_view_from_texture(stObj->pipe, stObj->pt);
+ stObj->sampler_view = st_create_texture_sampler_view(stObj->pipe, stObj->pt);
}
return stObj->sampler_view;