When GLAPIENTRY is __stdcall (ie Windows), the stack is popped by the
callee making the number/type of arguments significant, therefore
using a generic no-op causes stack corruption for many entry-points.
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
{
}
-#ifdef DEBUG
+/*
+ * When GLAPIENTRY is __stdcall (i.e. Windows), the stack is popped by the
+ * callee making the number/type of arguments significant.
+ */
+#if defined(_WIN32) || defined(DEBUG)
/**
* Called by each of the no-op GL entrypoints.
static int
Warn(const char *func)
{
-#if !defined(_WIN32_WCE)
+#if defined(DEBUG) && !defined(_WIN32_WCE)
if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) {
fprintf(stderr, "GL User Error: gl%s called without a rendering context\n",
func);