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glew: Include X11 headers and libraries in SCons build.
author
Vinson Lee
<vlee@vmware.com>
Mon, 5 Apr 2010 01:07:12 +0000
(18:07 -0700)
committer
Vinson Lee
<vlee@vmware.com>
Mon, 5 Apr 2010 01:10:20 +0000
(18:10 -0700)
Fixes Mac OS X SCons build.
src/glew/SConscript
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diff --git
a/src/glew/SConscript
b/src/glew/SConscript
index 45375e083a5bede015f6dda183132ef4bc39163e..4b5b5b8d0ffaff92dcde952a0069cc45df55d690 100644
(file)
--- a/
src/glew/SConscript
+++ b/
src/glew/SConscript
@@
-15,6
+15,7
@@
if env['platform'] == 'windows':
'user32',
])
else:
+ env.Tool('x11')
env.PrependUnique(LIBS = [
'GLU',
'GL',