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Correct sense of ctx->_ForceEyeCoords (Felix Kuhling)
author
Keith Whitwell
<keith@tungstengraphics.com>
Sat, 27 Dec 2003 20:03:26 +0000
(20:03 +0000)
committer
Keith Whitwell
<keith@tungstengraphics.com>
Sat, 27 Dec 2003 20:03:26 +0000
(20:03 +0000)
src/mesa/main/light.c
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diff --git
a/src/mesa/main/light.c
b/src/mesa/main/light.c
index 4febf6faaa56ba4d3b30b1bf50e8c6d54a17cb89..44feeb507e9f594b0828a2ad0b514d8427e4d098 100644
(file)
--- a/
src/mesa/main/light.c
+++ b/
src/mesa/main/light.c
@@
-1180,7
+1180,7
@@
_mesa_update_tnl_spaces( GLcontext *ctx, GLuint new_state )
void
_mesa_allow_light_in_model( GLcontext *ctx, GLboolean flag )
{
- ctx->_ForceEyeCoords = flag;
+ ctx->_ForceEyeCoords =
!
flag;
ctx->NewState |= _NEW_POINT; /* one of the bits from
* _MESA_NEW_NEED_EYE_COORDS.
*/