docs/GL3: document radeonsi support, minor cleanup
authorMarek Olšák <marek.olsak@amd.com>
Thu, 31 Oct 2013 14:49:36 +0000 (15:49 +0100)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 4 Nov 2013 18:07:57 +0000 (19:07 +0100)
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
docs/GL3.txt

index ff28ea6a813adab7ccc5878095956d58bfe6f31a..03b24eda24a0b3b834db75a823abcf0fd4f5fb0a 100644 (file)
@@ -20,45 +20,45 @@ Feature                                               Status
 
 GL 3.0:
 
-GLSL 1.30                                             DONE
+GLSL 1.30                                             DONE (i965, r600, radeonsi)
 glBindFragDataLocation, glGetFragDataLocation         DONE
-Conditional rendering (GL_NV_conditional_render)      DONE (i965, r300, r600, swrast)
-Map buffer subranges (GL_ARB_map_buffer_range)        DONE (i965, r300, r600, swrast)
-Clamping controls (GL_ARB_color_buffer_float)         DONE (i965, r300, r600)
-Float textures, renderbuffers (GL_ARB_texture_float)  DONE (i965, r300, r600)
-GL_EXT_packed_float                                   DONE (i965, r600)
-GL_EXT_texture_shared_exponent                        DONE (i965, r600, swrast)
-Float depth buffers (GL_ARB_depth_buffer_float)       DONE (i965, r600)
-Framebuffer objects (GL_ARB_framebuffer_object)       DONE (i965, r300, r600, swrast)
-Half-float                                            DONE
-Non-normalized Integer texture/framebuffer formats    DONE (i965, r600)
-1D/2D Texture arrays                                  DONE
-Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE (i965, r600, swrast)
-GL_EXT_texture_compression_rgtc                       DONE (i965, r300, r600, swrast)
-Red and red/green texture formats                     DONE (i965, swrast, gallium)
-Transform feedback (GL_EXT_transform_feedback)        DONE (i965, r600)
-Vertex array objects (GL_APPLE_vertex_array_object)   DONE (i965, r300, r600, swrast)
-sRGB framebuffer format (GL_EXT_framebuffer_sRGB)     DONE (i965, r600)
+Conditional rendering (GL_NV_conditional_render)      DONE (i965, r300, r600, radeonsi, swrast)
+Map buffer subranges (GL_ARB_map_buffer_range)        DONE (i965, r300, r600, radeonsi, swrast)
+Clamping controls (GL_ARB_color_buffer_float)         DONE (i965, r300, r600, radeonsi)
+Float textures, renderbuffers (GL_ARB_texture_float)  DONE (i965, r300, r600, radeonsi)
+GL_EXT_packed_float                                   DONE (i965, r600, radeonsi)
+GL_EXT_texture_shared_exponent                        DONE (i965, r600, radeonsi, swrast)
+Float depth buffers (GL_ARB_depth_buffer_float)       DONE (i965, r600, radeonsi)
+Framebuffer objects (GL_ARB_framebuffer_object)       DONE (i965, r300, r600, radeonsi, swrast)
+Half-float                                            DONE (i965, r300, r600, radeonsi, swrast)
+Non-normalized Integer texture/framebuffer formats    DONE (i965, r600, radeonsi)
+1D/2D Texture arrays                                  DONE (i965, r600, radeonsi)
+Per-buffer blend and masks (GL_EXT_draw_buffers2)     DONE (i965, r600, radeonsi, swrast)
+GL_EXT_texture_compression_rgtc                       DONE (i965, r300, r600, radeonsi, swrast)
+Red and red/green texture formats                     DONE (i965, r300, r600, radeonsi, swrast)
+Transform feedback (GL_EXT_transform_feedback)        DONE (i965, r600, radeonsi)
+Vertex array objects (GL_APPLE_vertex_array_object)   DONE (all drivers)
+sRGB framebuffer format (GL_EXT_framebuffer_sRGB)     DONE (i965, r600, radeonsi)
 glClearBuffer commands                                DONE
 glGetStringi command                                  DONE
 glTexParameterI, glGetTexParameterI commands          DONE
 glVertexAttribI commands                              DONE
-Depth format cube textures                            DONE
+Depth format cube textures                            DONE (i965, r600, radeonsi)
 GLX_ARB_create_context (GLX 1.4 is required)          DONE
 
 
 GL 3.1:
 
-GLSL 1.40                                             DONE (i965, r600)
-Forward compatibile context support/deprecations      DONE (i965, r600)
-Instanced drawing (GL_ARB_draw_instanced)             DONE (i965, gallium, swrast)
-Buffer copying (GL_ARB_copy_buffer)                   DONE (i965, r300, r600, swrast)
-Primitive restart (GL_NV_primitive_restart)           DONE (i965, r600)
-16 vertex texture image units                         DONE
-Texture buffer objs (GL_ARB_texture_buffer_object)    DONE for OpenGL 3.1 contexts (i965, r600)
-Rectangular textures (GL_ARB_texture_rectangle)       DONE (i965, r300, r600, swrast)
-Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE (i965, r600, swrast)
-Signed normalized textures (GL_EXT_texture_snorm)     DONE (i965, r300, r600)
+GLSL 1.40                                             DONE (i965, r600, radeonsi)
+Forward compatible context support/deprecations       DONE (i965, r600, radeonsi)
+Instanced drawing (GL_ARB_draw_instanced)             DONE (i965, r600, radeonsi, swrast)
+Buffer copying (GL_ARB_copy_buffer)                   DONE (i965, r300, r600, radeonsi, swrast)
+Primitive restart (GL_NV_primitive_restart)           DONE (i965, r300, r600, radeonsi)
+16 vertex texture image units                         DONE (i965, r600, radeonsi)
+Texture buffer objs (GL_ARB_texture_buffer_object)    DONE for OpenGL 3.1 contexts (i965, r600, radeonsi)
+Rectangular textures (GL_ARB_texture_rectangle)       DONE (i965, r300, r600, radeonsi, swrast)
+Uniform buffer objs (GL_ARB_uniform_buffer_object)    DONE (i965, r600, radeonsi, swrast)
+Signed normalized textures (GL_EXT_texture_snorm)     DONE (i965, r300, r600, radeonsi)
 
 
 GL 3.2:
@@ -66,54 +66,54 @@ GL 3.2:
 Core/compatibility profiles                           DONE
 GLSL 1.50                                             DONE (i965)
 Geometry shaders                                      DONE (i965)
-BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE (i965, r300, r600, swrast)
-Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (i965, r300, r600, swrast)
-Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, swrast)
-Provoking vertex (GL_ARB_provoking_vertex)            DONE (i965, r300, r600, swrast)
-Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE (i965, r600)
-Multisample textures (GL_ARB_texture_multisample)     DONE (i965, r600)
-Frag depth clamp (GL_ARB_depth_clamp)                 DONE (i965, r600, swrast)
-Fence objects (GL_ARB_sync)                           DONE (i965, r300, r600, swrast)
+BGRA vertex order (GL_ARB_vertex_array_bgra)          DONE (i965, r300, r600, radeonsi, swrast)
+Base vertex offset(GL_ARB_draw_elements_base_vertex)  DONE (i965, r300, r600, radeonsi, swrast)
+Frag shader coord (GL_ARB_fragment_coord_conventions) DONE (i965, r300, r600, radeonsi, swrast)
+Provoking vertex (GL_ARB_provoking_vertex)            DONE (i965, r300, r600, radeonsi, swrast)
+Seamless cubemaps (GL_ARB_seamless_cube_map)          DONE (i965, r600, radeonsi)
+Multisample textures (GL_ARB_texture_multisample)     DONE (i965, r600, radeonsi)
+Frag depth clamp (GL_ARB_depth_clamp)                 DONE (i965, r600, swrast, radeonsi)
+Fence objects (GL_ARB_sync)                           DONE (i965, r300, r600, radeonsi, swrast)
 GLX_ARB_create_context_profile                        DONE
 
 
 GL 3.3:
 
 GLSL 3.30                                             DONE (i965)
-GL_ARB_blend_func_extended                            DONE (i965, r600, softpipe)
-GL_ARB_explicit_attrib_location                       DONE (i915, i965, r300, r600, swrast)
-GL_ARB_occlusion_query2                               DONE (i965, r300, r600, swrast)
-GL_ARB_sampler_objects                                DONE (i965, r300, r600)
-GL_ARB_shader_bit_encoding                            DONE
-GL_ARB_texture_rgb10_a2ui                             DONE (i965, r600)
-GL_ARB_texture_swizzle                                DONE (same as EXT version) (i965, r300, r600, swrast)
-GL_ARB_timer_query                                    DONE (i965, r600)
-GL_ARB_instanced_arrays                               DONE (i965, r300, r600)
-GL_ARB_vertex_type_2_10_10_10_rev                     DONE (i965, r600)
+GL_ARB_blend_func_extended                            DONE (i965, r600, radeonsi, softpipe)
+GL_ARB_explicit_attrib_location                       DONE (i915, i965, r300, r600, radeonsi, swrast)
+GL_ARB_occlusion_query2                               DONE (i965, r300, r600, radeonsi, swrast)
+GL_ARB_sampler_objects                                DONE (i965, r300, r600, radeonsi)
+GL_ARB_shader_bit_encoding                            DONE (i965, r600, radeonsi)
+GL_ARB_texture_rgb10_a2ui                             DONE (i965, r600, radeonsi)
+GL_ARB_texture_swizzle                                DONE (i965, r300, r600, radeonsi, swrast)
+GL_ARB_timer_query                                    DONE (i965, r600, radeonsi)
+GL_ARB_instanced_arrays                               DONE (i965, r300, r600, radeonsi)
+GL_ARB_vertex_type_2_10_10_10_rev                     DONE (i965, r600, radeonsi)
 
 
 GL 4.0:
 
 GLSL 4.0                                             not started
 GL_ARB_texture_query_lod                             DONE (i965)
-GL_ARB_draw_buffers_blend                            DONE (i965, r600, softpipe)
+GL_ARB_draw_buffers_blend                            DONE (i965, r600, radeonsi, softpipe)
 GL_ARB_draw_indirect                                 started (Christoph)
 GL_ARB_gpu_shader5                                   started
 GL_ARB_gpu_shader_fp64                               not started
 GL_ARB_sample_shading                                started (Anuj)
 GL_ARB_shader_subroutine                             not started
 GL_ARB_tessellation_shader                           not started
-GL_ARB_texture_buffer_object_rgb32                   DONE (i965, softpipe)
-GL_ARB_texture_cube_map_array                        DONE (i965, softpipe)
+GL_ARB_texture_buffer_object_rgb32                   DONE (i965, r600, radeonsi, softpipe)
+GL_ARB_texture_cube_map_array                        DONE (i965, r600, softpipe)
 GL_ARB_texture_gather                                DONE (i965)
-GL_ARB_transform_feedback2                           DONE
-GL_ARB_transform_feedback3                           DONE
+GL_ARB_transform_feedback2                           DONE (r600, radeonsi)
+GL_ARB_transform_feedback3                           DONE (r600, radeonsi)
 
 
 GL 4.1:
 
 GLSL 4.1                                             not started
-GL_ARB_ES2_compatibility                             DONE (i965, r300, r600)
+GL_ARB_ES2_compatibility                             DONE (i965, r300, r600, radeonsi)
 GL_ARB_get_program_binary                            DONE (0 binary formats)
 GL_ARB_separate_shader_objects                       some infrastructure done
 GL_ARB_shader_precision                              not started
@@ -127,55 +127,55 @@ GLSL 4.2                                             not started
 GL_ARB_texture_compression_bptc                      not started
 GL_ARB_compressed_texture_pixel_storage              not started
 GL_ARB_shader_atomic_counters                        in progress (Curro)
-GL_ARB_texture_storage                               DONE (i965, r300, r600, swrast, gallium)
-GL_ARB_transform_feedback_instanced                  DONE
+GL_ARB_texture_storage                               DONE (all drivers)
+GL_ARB_transform_feedback_instanced                  DONE (r600, radeonsi)
 GL_ARB_base_instance                                 DONE (i965, nv50, nvc0, r600, radeonsi)
 GL_ARB_shader_image_load_store                       not started
-GL_ARB_conservative_depth                            DONE (i965, softpipe)
-GL_ARB_shading_language_420pack                      DONE (i965, gallium)
-GL_ARB_internalformat_query                          DONE (i965, gallium)
-GL_ARB_map_buffer_alignment                          DONE (r300, r600, radeonsi)
+GL_ARB_conservative_depth                            DONE (all drivers that support GLSL 1.30)
+GL_ARB_shading_language_420pack                      DONE (all drivers that support GLSL 1.30)
+GL_ARB_internalformat_query                          DONE (i965, r300, r600, radeonsi)
+GL_ARB_map_buffer_alignment                          DONE (r300, r300, r600, radeonsi)
 
 
 GL 4.3:
 
 GLSL 4.3                                             not started
-ARB_arrays_of_arrays                                 not started
-ARB_ES3_compatibility                                DONE (i965)
-ARB_clear_buffer_object                              not started
-ARB_compute_shader                                   started (gallium)
-ARB_copy_image                                       not started
-KHR_debug                                            DONE
-ARB_explicit_uniform_location                        not started
-ARB_fragment_layer_viewport                          not started
-ARB_framebuffer_no_attachments                       not started
-ARB_internalformat_query2                            not started
-ARB_invalidate_subdata                               not started
-ARB_multi_draw_indirect                              not started
-ARB_program_interface_query                          not started
-ARB_robust_buffer_access_behavior                    not started
-ARB_shader_image_size                                not started
-ARB_shader_storage_buffer_object                     not started
-ARB_stencil_texturing                                not started
-ARB_texture_buffer_range                             DONE (nv50, nvc0, i965)
-ARB_texture_query_levels                             DONE (i965)
-ARB_texture_storage_multisample                      DONE (i965)
-ARB_texture_view                                     not started
-ARB_vertex_attrib_binding                            started (Fredrik)
+GL_ARB_arrays_of_arrays                              not started
+GL_ARB_ES3_compatibility                             DONE (i965)
+GL_ARB_clear_buffer_object                           not started
+GL_ARB_compute_shader                                not started
+GL_ARB_copy_image                                    not started
+GL_KHR_debug                                         DONE (all drivers)
+GL_ARB_explicit_uniform_location                     not started
+GL_ARB_fragment_layer_viewport                       not started
+GL_ARB_framebuffer_no_attachments                    not started
+GL_ARB_internalformat_query2                         not started
+GL_ARB_invalidate_subdata                            DONE (all drivers)
+GL_ARB_multi_draw_indirect                           not started
+GL_ARB_program_interface_query                       not started
+GL_ARB_robust_buffer_access_behavior                 not started
+GL_ARB_shader_image_size                             not started
+GL_ARB_shader_storage_buffer_object                  not started
+GL_ARB_stencil_texturing                             not started
+GL_ARB_texture_buffer_range                          DONE (nv50, nvc0, i965, r600, radeonsi)
+GL_ARB_texture_query_levels                          DONE (i965)
+GL_ARB_texture_storage_multisample                   DONE (all drivers that support GL_ARB_texture_multisample)
+GL_ARB_texture_view                                  not started
+GL_ARB_vertex_attrib_binding                         started (Fredrik)
 
 
 GL 4.4:
 
 GLSL 4.4                                             not started
-MAX_VERTEX_ATTRIB_STRIDE                             not started
-ARB_buffer_storage                                   not started
-ARB_clear_texture                                    not started
-ARB_enhanced_layouts                                 not started
-ARB_multi_bind                                       not started
-ARB_query_buffer_object                              not started
-ARB_texture_mirror_clamp_to_edge                     DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
-ARB_texture_stencil8                                 not started
-ARB_vertex_type_10f_11f_11f_rev                      not started
+GL_MAX_VERTEX_ATTRIB_STRIDE                          not started
+GL_ARB_buffer_storage                                not started
+GL_ARB_clear_texture                                 not started
+GL_ARB_enhanced_layouts                              not started
+GL_ARB_multi_bind                                    not started
+GL_ARB_query_buffer_object                           not started
+GL_ARB_texture_mirror_clamp_to_edge                  DONE (i965, nv30, nv50, nvc0, r300, r600, radeonsi, swrast)
+GL_ARB_texture_stencil8                              not started
+GL_ARB_vertex_type_10f_11f_11f_rev                   not started
 
 
 More info about these features and the work involved can be found at