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vc4: Don't forget to set the depth clear value in the packet.
author
Eric Anholt
<eric@anholt.net>
Sat, 9 Aug 2014 18:00:51 +0000
(11:00 -0700)
committer
Eric Anholt
<eric@anholt.net>
Mon, 11 Aug 2014 21:47:54 +0000
(14:47 -0700)
This gets glxgears partially rendering again.
src/gallium/drivers/vc4/vc4_context.c
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diff --git
a/src/gallium/drivers/vc4/vc4_context.c
b/src/gallium/drivers/vc4/vc4_context.c
index ffcbbb27d5b2fefb027c1ee97df1fe2dd706561c..8ca403106638b694719aaea4ced46fe305cdf0dd 100644
(file)
--- a/
src/gallium/drivers/vc4/vc4_context.c
+++ b/
src/gallium/drivers/vc4/vc4_context.c
@@
-105,7
+105,7
@@
vc4_setup_rcl(struct vc4_context *vc4)
cl_u8(&vc4->rcl, VC4_PACKET_CLEAR_COLORS);
cl_u32(&vc4->rcl, vc4->clear_color[0]);
cl_u32(&vc4->rcl, vc4->clear_color[1]);
- cl_u32(&vc4->rcl,
0
);
+ cl_u32(&vc4->rcl,
vc4->clear_depth
);
cl_u8(&vc4->rcl, 0);
cl_start_reloc(&vc4->rcl, 1);