GLSL Spec 4.20.8, 4.3 Storage Qualifiers:
"Initializers in global declarations may only be used in declarations of
global variables with no storage qualifier, with a const qualifier or
with a uniform qualifier."
We do this for input variables, but not for output variables. AMD and NVIDIA
proprietary drivers don't allow this either.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
? "attribute" : "varying");
}
+ if (var->data.mode == ir_var_shader_out && state->current_function == NULL) {
+ _mesa_glsl_error(&initializer_loc, state,
+ "cannot initialize %s shader output",
+ _mesa_shader_stage_to_string(state->stage));
+ }
+
/* If the initializer is an ast_aggregate_initializer, recursively store
* type information from the LHS into it, so that its hir() function can do
* type checking.