docs: only astc ldr required for ES3.2, not hdr
authorIlia Mirkin <imirkin@alum.mit.edu>
Mon, 14 Sep 2015 05:07:05 +0000 (01:07 -0400)
committerIlia Mirkin <imirkin@alum.mit.edu>
Mon, 14 Sep 2015 06:08:42 +0000 (02:08 -0400)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
docs/GL3.txt

index e0a8a371c59bdd3af62d763025d90b04fb7708a7..471898c5623e5f4455a0a36a6a734f3d47de5dd8 100644 (file)
@@ -233,7 +233,7 @@ GLES3.2, GLSL ES 3.2
   GL_KHR_blend_equation_advanced                       not started
   GL_KHR_debug                                         DONE (all drivers)
   GL_KHR_robustness                                    90% done (the ARB variant)
-  GL_KHR_texture_compression_astc_hdr                  DONE (i965/gen9+)
+  GL_KHR_texture_compression_astc_ldr                  DONE (i965/gen9+)
   GL_OES_copy_image                                    not started (based on GL_ARB_copy_image, which is done for some drivers)
   GL_OES_draw_buffers_indexed                          not started
   GL_OES_draw_elements_base_vertex                     not started (based on GL_ARB_draw_elements_base_verte, which is done for all drivers)