restore GL_TEXTURE_LOD_BIAS in _mesa_PopAttrib(), bug 11049
authorBrian <brian.paul@tungstengraphics.com>
Wed, 23 May 2007 22:49:32 +0000 (16:49 -0600)
committerBrian <brian.paul@tungstengraphics.com>
Wed, 23 May 2007 22:51:30 +0000 (16:51 -0600)
src/mesa/main/attrib.c

index 0ee3418fddb497813bf18061f9f70508686921dc..1aa0a02fc789d894368d27d9cabcc1c291a5d653 100644 (file)
@@ -782,6 +782,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
          _mesa_TexParameteri(target, GL_TEXTURE_MAG_FILTER, obj->MagFilter);
          _mesa_TexParameterf(target, GL_TEXTURE_MIN_LOD, obj->MinLod);
          _mesa_TexParameterf(target, GL_TEXTURE_MAX_LOD, obj->MaxLod);
+         _mesa_TexParameterf(target, GL_TEXTURE_LOD_BIAS, obj->LodBias);
          _mesa_TexParameteri(target, GL_TEXTURE_BASE_LEVEL, obj->BaseLevel);
          if (target != GL_TEXTURE_RECTANGLE_ARB)
             _mesa_TexParameteri(target, GL_TEXTURE_MAX_LEVEL, obj->MaxLevel);