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fix fog breakage
author
Brian
<brian@yutani.localnet.net>
Sat, 24 Feb 2007 00:11:01 +0000
(17:11 -0700)
committer
Brian
<brian@yutani.localnet.net>
Sat, 24 Feb 2007 00:11:01 +0000
(17:11 -0700)
src/mesa/shader/arbprogparse.c
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diff --git
a/src/mesa/shader/arbprogparse.c
b/src/mesa/shader/arbprogparse.c
index 6058fc988928423004633d502dc3b809ea93fdd1..7d34bfbc8087df17bc174aa768bc60da6637f900 100644
(file)
--- a/
src/mesa/shader/arbprogparse.c
+++ b/
src/mesa/shader/arbprogparse.c
@@
-1188,12
+1188,10
@@
parse_state_single_item (GLcontext * ctx, const GLubyte ** inst,
case STATE_FOG:
switch (*(*inst)++) {
case FOG_COLOR:
- state_tokens[0] = STATE_FOG;
- state_tokens[1] = STATE_FOG_COLOR;
+ state_tokens[0] = STATE_FOG_COLOR;
break;
case FOG_PARAMS:
- state_tokens[0] = STATE_FOG;
- state_tokens[1] = STATE_FOG_PARAMS;
+ state_tokens[0] = STATE_FOG_PARAMS;
break;
}
break;