<param name="pattern" type="GLubyte *" output="true"/>
</function>
- <function name="GetnTexImageARB">
+ <function name="GetnTexImageARB" alias="GetnTexImage">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="format" type="GLenum"/>
<glx sop="135" dimensions_in_reply="true"/>
</function>
+ <function name="GetnTexImage">
+ <param name="target" type="GLenum"/>
+ <param name="level" type="GLint"/>
+ <param name="format" type="GLenum"/>
+ <param name="type" type="GLenum"/>
+ <param name="bufSize" type="GLsizei"/>
+ <param name="img" type="GLvoid *" output="true"/>
+ </function>
+
<function name="GetTexParameterfv" es1="1.1" es2="2.0">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
void GLAPIENTRY
-_mesa_GetnTexImageARB(GLenum target, GLint level, GLenum format, GLenum type,
- GLsizei bufSize, GLvoid *pixels)
+_mesa_GetnTexImage(GLenum target, GLint level, GLenum format, GLenum type,
+ GLsizei bufSize, GLvoid *pixels)
{
GET_CURRENT_CONTEXT(ctx);
- static const char *caller = "glGetnTexImageARB";
+ static const char *caller = "glGetnTexImage";
GLsizei width, height, depth;
struct gl_texture_object *texObj;
_mesa_GetTexImage( GLenum target, GLint level,
GLenum format, GLenum type, GLvoid *pixels );
extern void GLAPIENTRY
-_mesa_GetnTexImageARB( GLenum target, GLint level, GLenum format,
- GLenum type, GLsizei bufSize, GLvoid *pixels );
+_mesa_GetnTexImage(GLenum target, GLint level, GLenum format,
+ GLenum type, GLsizei bufSize, GLvoid *pixels);
extern void GLAPIENTRY
_mesa_GetTextureImage(GLuint texture, GLint level, GLenum format,
GLenum type, GLsizei bufSize, GLvoid *pixels);