Needed to prevent gpu hangs when mip-mapped compression gets
enabled.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
y_scaledown = aux_fmtl->bh / 2;
}
params.x0 = params.y0 = 0;
- params.x1 = params.dst.aux_surf.logical_level0_px.width;
- params.y1 = params.dst.aux_surf.logical_level0_px.height;
+ params.x1 = minify(params.dst.aux_surf.logical_level0_px.width, level);
+ params.y1 = minify(params.dst.aux_surf.logical_level0_px.height, level);
params.x1 = ALIGN(params.x1, x_scaledown) / x_scaledown;
params.y1 = ALIGN(params.y1, y_scaledown) / y_scaledown;