GLmatrix *m;
int shift, i;
void *p;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
d = find_value("glGetBooleanv", pname, &p, &v);
switch (d->type) {
GLmatrix *m;
int shift, i;
void *p;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
d = find_value("glGetFloatv", pname, &p, &v);
switch (d->type) {
GLmatrix *m;
int shift, i;
void *p;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
d = find_value("glGetIntegerv", pname, &p, &v);
switch (d->type) {
GLmatrix *m;
int shift, i;
void *p;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
d = find_value("glGetInteger64v", pname, &p, &v);
switch (d->type) {
GLmatrix *m;
int shift, i;
void *p;
+ GET_CURRENT_CONTEXT(ctx);
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
d = find_value("glGetDoublev", pname, &p, &v);
switch (d->type) {