#include "brw_blorp.h"
-/**
- * \name Constants for BLORP VBO
- * \{
- */
-#define GEN6_BLORP_NUM_VERTICES 3
-#define GEN6_BLORP_NUM_VUE_ELEMS 8
-#define GEN6_BLORP_VBO_SIZE (GEN6_BLORP_NUM_VERTICES \
- * GEN6_BLORP_NUM_VUE_ELEMS \
- * sizeof(float))
-/** \} */
-
/**
* CMD_STATE_BASE_ADDRESS
*
{
float *vertex_data;
- const float vertices[GEN6_BLORP_VBO_SIZE] = {
- /* v0 */ 0, 0, 0, 0, (float) params->x0, (float) params->y1, 0, 1,
- /* v1 */ 0, 0, 0, 0, (float) params->x1, (float) params->y1, 0, 1,
- /* v2 */ 0, 0, 0, 0, (float) params->x0, (float) params->y0, 0, 1,
+ const float vertices[] = {
+ /* v0 */ 0, 0, 0, 0, (float)params->x0, (float)params->y1, 0, 1,
+ /* v1 */ 0, 0, 0, 0, (float)params->x1, (float)params->y1, 0, 1,
+ /* v2 */ 0, 0, 0, 0, (float)params->x0, (float)params->y0, 0, 1,
};
vertex_data = (float *) brw_state_batch(brw, AUB_TRACE_VERTEX_BUFFER,
- GEN6_BLORP_VBO_SIZE, 32,
+ sizeof(vertices), 32,
&vertex_offset);
- memcpy(vertex_data, vertices, GEN6_BLORP_VBO_SIZE);
- }
+ memcpy(vertex_data, vertices, sizeof(vertices));
- gen6_blorp_emit_vertex_buffer_state(brw, GEN6_BLORP_NUM_VUE_ELEMS,
- GEN6_BLORP_VBO_SIZE,
- vertex_offset);
+ const unsigned blorp_num_vue_elems = 8;
+ gen6_blorp_emit_vertex_buffer_state(brw, blorp_num_vue_elems,
+ sizeof(vertices), vertex_offset);
+ }
/* 3DSTATE_VERTEX_ELEMENTS
*