--- /dev/null
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER
+ bool "glslsandbox-player"
+ depends on BR2_PACKAGE_HAS_LIBEGL
+ depends on BR2_PACKAGE_HAS_LIBGLES
+ # Doesn't really depend on threads, but this makes sure we have at least
+ # one native windowing system available, and is good enough in practice.
+ depends on BR2_TOOLCHAIN_HAS_THREADS
+ help
+ GLSL Sandbox standalone player allow one to run and render
+ (most of) nice shaders available online on the
+ http://glslsandbox.com/ website, but without the need of an
+ Internet connection, a web browser or any of its
+ dependencies. Instead, the only requirement of
+ glslsandbox-player is a working EGL and GLESv2 libraries.
+
+ This package is useful for stressing and testing GLES shader
+ compiler in GPU drivers.
+
+ https://github.com/jolivain/glslsandbox-player
+
+if BR2_PACKAGE_GLSLSANDBOX_PLAYER
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_PNG
+ bool "Enable PNG support"
+ select BR2_PACKAGE_LIBPNG
+ help
+ Enable PNG texture loading support
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_TESTING
+ bool "Enable testing"
+ help
+ Generate and install test suite on target
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_SCRIPTS
+ bool "Install scripts"
+ depends on !BR2_PACKAGE_PYTHON # python3
+ depends on !BR2_STATIC_LIBS # python3
+ depends on BR2_TOOLCHAIN_HAS_THREADS # python3
+ depends on BR2_USE_MMU # bash, python3
+ depends on BR2_USE_WCHAR # python3
+ select BR2_PACKAGE_BASH # runtime
+ select BR2_PACKAGE_BUSYBOX_SHOW_OTHERS if BR2_PACKAGE_BUSYBOX # bash
+ select BR2_PACKAGE_COREUTILS # runtime (timeout)
+ select BR2_PACKAGE_CURL # runtime
+ select BR2_PACKAGE_IMAGEMAGICK # runtime
+ select BR2_PACKAGE_JPEG # runtime
+ select BR2_PACKAGE_LIBCURL # runtime
+ select BR2_PACKAGE_LIBOPENSSL_BIN if BR2_PACKAGE_LIBOPENSSL # runtime
+ select BR2_PACKAGE_LIBRESSL_BIN if BR2_PACKAGE_LIBRESSL # runtime
+ select BR2_PACKAGE_MAKE # runtime
+ select BR2_PACKAGE_OPENSSL # runtime
+ select BR2_PACKAGE_PYTHON3 # runtime
+ help
+ Install additional helper scripts
+
+choice
+ prompt "Native windowing system"
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI if BR2_PACKAGE_SUNXI_MALI_MAINLINE
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_RPI if BR2_PACKAGE_RPI_USERLAND
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_SDL2 if BR2_PACKAGE_SDL2_OPENGLES
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_TISGX if BR2_PACKAGE_TI_SGX_UM
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL if BR2_PACKAGE_WAYLAND
+ default BR2_PACKAGE_GLSLSANDBOX_PLAYER_X11 if BR2_PACKAGE_XORG7
+ help
+ Select the native windowing system you wish to use.
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_KMS
+ bool "KMS/DRM/GBM"
+ depends on BR2_TOOLCHAIN_HAS_THREADS # libdrm
+ select BR2_PACKAGE_LIBDRM
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI
+ bool "Allwinner ARM/Mali Frame Buffer"
+ depends on BR2_PACKAGE_SUNXI_MALI_MAINLINE
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_RPI
+ bool "RaspberryPI Frame Buffer"
+ depends on BR2_PACKAGE_RPI_USERLAND
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_SDL2
+ bool "SDL2"
+ depends on BR2_PACKAGE_SDL2_OPENGLES
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_TISGX
+ bool "TI/SGX Frame Buffer"
+ depends on BR2_PACKAGE_TI_SGX_UM
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_VIVFB
+ bool "Vivante Frame Buffer"
+ depends on BR2_PACKAGE_IMX_GPU_VIV
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL
+ bool "Wayland"
+ depends on BR2_PACKAGE_WAYLAND
+
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_X11
+ bool "X11"
+ depends on BR2_PACKAGE_XORG7
+ select BR2_PACKAGE_XLIB_LIBX11
+
+endchoice
+
+if BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL
+config BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL_IVI
+ bool "Wayland IVI shell support"
+endif
+
+endif
+
+comment "glslsandbox-player needs a toolchain w/ threads and an openGL ES and EGL driver"
+ depends on !BR2_TOOLCHAIN_HAS_THREADS || \
+ !BR2_PACKAGE_HAS_LIBEGL || !BR2_PACKAGE_HAS_LIBGLES
--- /dev/null
+################################################################################
+#
+# glslsandbox-player
+#
+################################################################################
+
+GLSLSANDBOX_PLAYER_VERSION = v2019.08.23
+GLSLSANDBOX_PLAYER_SITE = $(call github,jolivain,glslsandbox-player,$(GLSLSANDBOX_PLAYER_VERSION))
+GLSLSANDBOX_PLAYER_AUTORECONF = YES
+GLSLSANDBOX_PLAYER_DEPENDENCIES = libegl libgles host-pkgconf
+
+GLSLSANDBOX_PLAYER_LICENSE = BSD-2-Clause
+GLSLSANDBOX_PLAYER_LICENSE_FILES = LICENSE
+
+ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_PNG),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += libpng
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-libpng
+else
+GLSLSANDBOX_PLAYER_CONF_OPTS += --without-libpng
+endif
+
+ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_TESTING),y)
+GLSLSANDBOX_PLAYER_CONF_OPTS += \
+ --with-shader-list=shader-tests.list \
+ --enable-testing \
+ --enable-install-testsuite
+else
+GLSLSANDBOX_PLAYER_CONF_OPTS += \
+ --with-shader-list=shader-local.list \
+ --disable-testing
+endif
+
+ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_SCRIPTS),y)
+GLSLSANDBOX_PLAYER_CONF_OPTS += --enable-install-scripts
+else
+GLSLSANDBOX_PLAYER_CONF_OPTS += --disable-install-scripts
+endif
+
+ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_KMS),y)
+# gbm dependency is not needed, as it is normally packaged with
+# libegl/libgles drivers.
+GLSLSANDBOX_PLAYER_DEPENDENCIES += libdrm
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=kms
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_MALI),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += sunxi-mali-mainline
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=mali
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_RPI),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += rpi-userland
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=rpi
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_SDL2),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += sdl2
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=sdl2
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_TISGX),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += ti-sgx-um
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=tisgx
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_VIVFB),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += imx-gpu-viv
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=vivfb
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += wayland
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=wl
+ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_WL_IVI),y)
+GLSLSANDBOX_PLAYER_CONF_OPTS += --enable-ivi
+else
+GLSLSANDBOX_PLAYER_CONF_OPTS += --disable-ivi
+endif
+else ifeq ($(BR2_PACKAGE_GLSLSANDBOX_PLAYER_X11),y)
+GLSLSANDBOX_PLAYER_DEPENDENCIES += xlib_libX11
+GLSLSANDBOX_PLAYER_CONF_OPTS += --with-native-gfx=x11
+endif
+
+$(eval $(autotools-package))