#include "pipe/p_screen.h"
#include "util/u_memory.h"
#include "util/u_rect.h"
+#include "util/u_inlines.h"
#include "egldriver.h"
#include "eglcurrent.h"
#include "eglconfigutil.h"
#include "util/u_memory.h"
#include "util/u_math.h"
#include "util/u_format.h"
+#include "util/u_inlines.h"
#include "pipe/p_compiler.h"
#include "pipe/p_screen.h"
#include "pipe/p_context.h"
#include "util/u_format.h"
#include "pipe/p_compiler.h"
#include "util/u_simple_screen.h"
+#include "util/u_inlines.h"
#include "softpipe/sp_winsys.h"
#include "egllog.h"