galahad: remove old bind_*_sampler_states() functions
authorBrian Paul <brianp@vmware.com>
Thu, 12 Sep 2013 21:36:51 +0000 (15:36 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 3 Oct 2013 20:05:28 +0000 (14:05 -0600)
src/gallium/drivers/galahad/glhd_context.c

index f96543e1e9077ae2fd5d76c1c8535dedc31a1c08..dc3d5f056dff84f8498e138d3188d0d1620d9694 100644 (file)
@@ -197,54 +197,9 @@ galahad_context_bind_sampler_states(struct pipe_context *_pipe,
          num_samplers, PIPE_MAX_SAMPLERS);
    }
 
-   if (pipe->bind_sampler_states) {
-      pipe->bind_sampler_states(pipe, shader, start, num_samplers, samplers);
-   }
-   else {
-      switch (shader) {
-      case PIPE_SHADER_VERTEX:
-         pipe->bind_vertex_sampler_states(pipe, num_samplers, samplers);
-         break;
-      case PIPE_SHADER_FRAGMENT:
-         pipe->bind_fragment_sampler_states(pipe, num_samplers, samplers);
-         break;
-      case PIPE_SHADER_GEOMETRY:
-         pipe->bind_geometry_sampler_states(pipe, num_samplers, samplers);
-         break;
-      default:
-         assert(0);
-      }
-   }
-}
-
-static void
-galahad_context_bind_vertex_sampler_states(struct pipe_context *_pipe,
-                                           unsigned num_samplers,
-                                           void **samplers)
-{
-   galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_VERTEX,
-                                       0, num_samplers, samplers);
-}
-
-static void
-galahad_context_bind_fragment_sampler_states(struct pipe_context *_pipe,
-                                             unsigned num_samplers,
-                                             void **samplers)
-{
-   galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_FRAGMENT,
-                                       0, num_samplers, samplers);
-}
-
-static void
-galahad_context_bind_geometry_sampler_states(struct pipe_context *_pipe,
-                                             unsigned num_samplers,
-                                             void **samplers)
-{
-   galahad_context_bind_sampler_states(_pipe, PIPE_SHADER_GEOMETRY,
-                                       0, num_samplers, samplers);
+   pipe->bind_sampler_states(pipe, shader, start, num_samplers, samplers);
 }
 
-
 static void
 galahad_context_delete_sampler_state(struct pipe_context *_pipe,
                               void *sampler)
@@ -1070,10 +1025,6 @@ galahad_context_create(struct pipe_screen *_screen, struct pipe_context *pipe)
    GLHD_PIPE_INIT(delete_blend_state);
    GLHD_PIPE_INIT(create_sampler_state);
    GLHD_PIPE_INIT(bind_sampler_states);
-   GLHD_PIPE_INIT(bind_fragment_sampler_states);
-   GLHD_PIPE_INIT(bind_vertex_sampler_states);
-   GLHD_PIPE_INIT(bind_geometry_sampler_states);
-   //GLHD_PIPE_INIT(bind_compute_sampler_states);
    GLHD_PIPE_INIT(delete_sampler_state);
    GLHD_PIPE_INIT(create_rasterizer_state);
    GLHD_PIPE_INIT(bind_rasterizer_state);