unsigned width0, unsigned height0, unsigned depth0,
unsigned num_samples, enum isl_tiling isl_tiling,
isl_surf_usage_flags_t isl_usage_flags, uint32_t alloc_flags,
- struct brw_bo *bo)
+ unsigned row_pitch, struct brw_bo *bo)
{
struct intel_mipmap_tree *mt = calloc(sizeof(*mt), 1);
if (!mt)
.levels = last_level - first_level + 1,
.array_len = target == GL_TEXTURE_3D ? 1 : depth0,
.samples = MAX2(num_samples, 1),
+ .row_pitch = row_pitch,
.usage = isl_usage_flags,
.tiling_flags = 1u << isl_tiling
};
width0, height0, depth0, num_samples, ISL_TILING_W,
ISL_SURF_USAGE_STENCIL_BIT |
ISL_SURF_USAGE_TEXTURE_BIT,
- BO_ALLOC_FOR_RENDER, NULL);
+ BO_ALLOC_FOR_RENDER, 0, NULL);
struct intel_mipmap_tree *mt;
mesa_format tex_format = format;
0, 0, width, height, depth, 1, ISL_TILING_W,
ISL_SURF_USAGE_STENCIL_BIT |
ISL_SURF_USAGE_TEXTURE_BIT,
- BO_ALLOC_FOR_RENDER, bo);
+ BO_ALLOC_FOR_RENDER, pitch, bo);
if (!mt)
return NULL;