This allows one two different OS requirements for the same ISA to be handled.
Some OSes are compiled for a virtual address and need to be loaded into physical
memory that starts at address 0, while other bare metal tools generate
images that start at address 0.
pal = Param.String("file that contains palcode")
system_type = Param.UInt64("Type of system we are emulating")
system_rev = Param.UInt64("Revision of system we are emulating")
+ load_addr_mask = 0xffffffffff
class LinuxAlphaSystem(AlphaSystem):
type = 'LinuxAlphaSystem'
const Addr K1SegBase = ULL(0xfffffe0000000000);
const Addr K1SegEnd = ULL(0xffffffffffffffff);
-// For loading... XXX This maybe could be USegEnd?? --ali
-const Addr LoadAddrMask = ULL(0xffffffffff);
-
////////////////////////////////////////////////////////////////////////
//
// Interrupt levels
// Load program sections into memory
- pal->loadSections(&functionalPort, LoadAddrMask);
- console->loadSections(&functionalPort, LoadAddrMask);
+ pal->loadSections(&functionalPort, loadAddrMask);
+ console->loadSections(&functionalPort, loadAddrMask);
// load symbols
if (!console->loadGlobalSymbols(consoleSymtab))
class ArmSystem(System):
type = 'ArmSystem'
+ load_addr_mask = 0xffffffff
const Addr KSeg0Base = ULL(0x80000000);
const Addr KSeg0Mask = ULL(0x1FFFFFFF);
- // For loading... XXX This maybe could be USegEnd?? --ali
- const Addr LoadAddrMask = ULL(0xffffffffff);
-
const unsigned VABits = 32;
const unsigned PABits = 32; // Is this correct?
const Addr VAddrImplMask = (ULL(1) << VABits) - 1;
hex_file_name = Param.String("test.hex","hex file that contains [address,data] pairs")
system_type = Param.UInt64("Type of system we are emulating")
system_rev = Param.UInt64("Revision of system we are emulating")
+ load_addr_mask = 0xffffffffff
if buildEnv['FULL_SYSTEM']:
class LinuxMipsSystem(MipsSystem):
const Addr KSeg3Base = ULL(0xE0000000);
-// For loading... XXX This maybe could be USegEnd?? --ali
-const Addr LoadAddrMask = ULL(0xffffffffff);
-
inline Addr Phys2K0Seg(Addr addr)
{
return addr | KSeg0Base;
if (console == NULL)
fatal("Could not load console file %s", params()->console);
//Load program sections into memory
- console->loadSections(&functionalPort, MipsISA::LoadAddrMask);
+ console->loadSections(&functionalPort, loadAddrMask);
//load symbols
if (!console->loadGlobalSymbols(consoleSymtab))
nvram_bin = Param.String("file that contains the contents of nvram")
hypervisor_desc_bin = Param.String("file that contains the hypervisor description")
partition_desc_bin = Param.String("file that contains the partition description")
-
+ load_addr_mask = 0xffffffffff
const Addr BytesInPageMask = ULL(0x1FFF);
#if FULL_SYSTEM
- // I don't know what it's for, so I don't
- // know what SPARC's value should be
- // For loading... XXX This maybe could be USegEnd?? --ali
- const Addr LoadAddrMask = ULL(0xffffffffff);
-
enum InterruptTypes
{
IT_TRAP_LEVEL_ZERO,
'intel mp spec configuration table')
acpi_description_table_pointer = Param.X86ACPIRSDP(
X86ACPIRSDP(), 'ACPI root description pointer structure')
+ load_addr_mask = 0xffffffffffffffff
class LinuxX86System(X86System):
type = 'LinuxX86System'
StaticInstPtr decodeInst(ExtMachInst);
- const Addr LoadAddrMask = ULL(-1);
-
// Memory accesses can be unaligned
const bool HasUnalignedMemAcc = true;
};
kernel = Param.String("", "file that contains the kernel code")
readfile = Param.String("", "file to read startup script from")
symbolfile = Param.String("", "file to get the symbols from")
+ load_addr_mask = Param.UInt64(0xffffffffff,
+ "Address to mask loading binaries with");
init_param(p->init_param),
functionalPort(p->name + "-fport"),
virtPort(p->name + "-vport"),
+ loadAddrMask(p->load_addr_mask),
#else
page_ptr(0),
next_PID(0),
fatal("Could not load kernel file %s", params()->kernel);
// Load program sections into memory
- kernel->loadSections(&functionalPort, LoadAddrMask);
+ kernel->loadSections(&functionalPort, loadAddrMask);
// setup entry points
kernelStart = kernel->textBase();
/** Entry point in the kernel to start at */
Addr kernelEntry;
+ /** Mask that should be anded for binary/symbol loading.
+ * This allows one two different OS requirements for the same ISA to be
+ * handled. Some OSes are compiled for a virtual address and need to be
+ * loaded into physical memory that starts at address 0, while other
+ * bare metal tools generate images that start at address 0.
+ */
+ Addr loadAddrMask;
+
#else
int page_ptr;