We were failing at rounding, misplacing the non-baselevels. Fixes:
3DFX_texture_compression_FXT1/fbo-generate-mipmaps
ARB_texture_compression/fbo-generate-mipmaps
EXT_texture_compression_s3tc/fbo-generate-mipmaps
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
width, height, 1);
if (mt->compressed)
- img_height = MAX2(1, height / 4);
+ img_height = ALIGN(height, 4) / 4;
else
- img_height = (MAX2(2, height) + 1) & ~1;
+ img_height = ALIGN(height, 2);
mt->total_height += img_height;