Patch sets matrix_stride as 0 for non matrix uniforms that are in a
atomic counter buffer. Matrix stride calculation for actual matrix
uniforms is done during link_assign_uniform_locations.
From ARB_program_interface_query specification:
GL_MATRIX_STRIDE:
"For active variables not declared as a matrix or array of matrices,
zero is written to <params>. For active variables not backed by a
buffer object, -1 is written to <params>, regardless of the variable
type."
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marta Lofstedt <marta.lofstedt@intel.com>
storage->offset = var->data.atomic.offset;
storage->array_stride = (var->type->is_array() ?
var->type->without_array()->atomic_size() : 0);
+ if (!var->type->is_matrix())
+ storage->matrix_stride = 0;
}
/* Assign stage-specific fields. */