gallium/util: implement tile code for PIPE_FORMAT_Z32_FLOAT
authorBrian Paul <brianp@vmware.com>
Mon, 27 Aug 2012 15:31:18 +0000 (09:31 -0600)
committerBrian Paul <brianp@vmware.com>
Mon, 27 Aug 2012 19:32:53 +0000 (13:32 -0600)
Reviewed-by: José Fonseca <jfonseca@vmware.com>
src/gallium/auxiliary/util/u_tile.c

index ea4b91f959a4e0974feec908e057e0b7c40d8dfa..48e73c40ba7c70cb7e678e42f258d4c8fd9a0401 100644 (file)
@@ -679,6 +679,28 @@ pipe_get_tile_z(struct pipe_context *pipe,
          }
       }
       break;
+   case PIPE_FORMAT_Z32_FLOAT:
+      {
+         const float *ptrc = (const float *)(map + y * pt->stride + x*4);
+         for (i = 0; i < h; i++) {
+            for (j = 0; j < w; j++) {
+               /* convert float Z to 32-bit Z */
+               if (ptrc[j] <= 0.0) {
+                  pDest[j] = 0;
+               }
+               else if (ptrc[j] >= 1.0) {
+                  pDest[j] = 0xffffffff;
+               }
+               else {
+                  double z = ptrc[j] * 0xffffffff;
+                  pDest[j] = (uint) z;
+               }
+            }
+            pDest += dstStride;
+            ptrc += pt->stride/4;
+         }
+      }
+      break;
    default:
       assert(0);
    }
@@ -786,6 +808,20 @@ pipe_put_tile_z(struct pipe_context *pipe,
          }
       }
       break;
+   case PIPE_FORMAT_Z32_FLOAT:
+      {
+         float *pDest = (float *) (map + y * pt->stride + x*2);
+         for (i = 0; i < h; i++) {
+            for (j = 0; j < w; j++) {
+               /* convert 32-bit integer Z to float Z */
+               const double scale = 1.0 / 0xffffffffU;
+               pDest[j] = ptrc[j] * scale;
+            }
+            pDest += pt->stride/4;
+            ptrc += srcStride;
+         }
+      }
+      break;
    default:
       assert(0);
    }