Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
NIR_PASS_V(ctx->s, nir_opt_constant_folding);
}
+ /* Enable the texture pre-fetch feature only a4xx onwards. But
+ * only enable it on generations that have been tested:
+ */
+ if ((so->type == MESA_SHADER_FRAGMENT) && (compiler->gpu_id >= 600))
+ NIR_PASS_V(ctx->s, ir3_nir_lower_tex_prefetch);
+
NIR_PASS_V(ctx->s, nir_convert_from_ssa, true);
if (ir3_shader_debug & IR3_DBG_DISASM) {