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st/mesa: stop calling _mesa_init_shader_object_functions()
author
Timothy Arceri
<tarceri@itsqueeze.com>
Wed, 4 Apr 2018 06:29:59 +0000
(16:29 +1000)
committer
Timothy Arceri
<tarceri@itsqueeze.com>
Tue, 10 Apr 2018 04:43:45 +0000
(14:43 +1000)
This sets the LinkShader function for the driver, but for the st we
set it properly with the following call to st_init_program_functions().
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_context.c
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diff --git
a/src/mesa/state_tracker/st_context.c
b/src/mesa/state_tracker/st_context.c
index a3da0f8f1fc1e5b060cf03441534a1ce90932dd1..b0266bef8b5f1f37996601a802f50eed37b25983 100644
(file)
--- a/
src/mesa/state_tracker/st_context.c
+++ b/
src/mesa/state_tracker/st_context.c
@@
-714,7
+714,6
@@
void
st_init_driver_functions(struct pipe_screen *screen,
struct dd_function_table *functions)
{
- _mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
st_init_draw_functions(functions);