Fixes Piglit's arb_gpu_shader5-xfb-streams-without-invocations.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Cc: mesa-stable@lists.freedesktop.org
dw2 |= urb_entry_read_offset << SO_STREAM_0_VERTEX_READ_OFFSET_SHIFT;
dw2 |= (urb_entry_read_length - 1) << SO_STREAM_0_VERTEX_READ_LENGTH_SHIFT;
+ dw2 |= urb_entry_read_offset << SO_STREAM_1_VERTEX_READ_OFFSET_SHIFT;
+ dw2 |= (urb_entry_read_length - 1) << SO_STREAM_1_VERTEX_READ_LENGTH_SHIFT;
+
+ dw2 |= urb_entry_read_offset << SO_STREAM_2_VERTEX_READ_OFFSET_SHIFT;
+ dw2 |= (urb_entry_read_length - 1) << SO_STREAM_2_VERTEX_READ_LENGTH_SHIFT;
+
+ dw2 |= urb_entry_read_offset << SO_STREAM_3_VERTEX_READ_OFFSET_SHIFT;
+ dw2 |= (urb_entry_read_length - 1) << SO_STREAM_3_VERTEX_READ_LENGTH_SHIFT;
+
/* Set buffer pitches; 0 means unbound. */
if (xfb_obj->Buffers[0])
dw3 |= linked_xfb_info->BufferStride[0] * 4;