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gdi: Don't generate import libraries for opengl32.dll.
author
José Fonseca
<jfonseca@vmware.com>
Fri, 1 Jan 2010 21:54:01 +0000
(21:54 +0000)
committer
José Fonseca
<jfonseca@vmware.com>
Sun, 3 Jan 2010 20:00:19 +0000
(20:00 +0000)
Both MinGW and MSVC include opengl32 import libraries, and its safer to
always use those.
src/gallium/winsys/gdi/SConscript
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diff --git
a/src/gallium/winsys/gdi/SConscript
b/src/gallium/winsys/gdi/SConscript
index 8f556daf04a79d149187c176f55095a978e3313f..917a81c4386a6ea425e952a1705ffe436e245574 100644
(file)
--- a/
src/gallium/winsys/gdi/SConscript
+++ b/
src/gallium/winsys/gdi/SConscript
@@
-42,6
+42,8
@@
if env['platform'] == 'windows':
drivers += [trace]
+ env['no_import_lib'] = 1
+
env.SharedLibrary(
target ='opengl32',
source = sources,