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broadcom/vc5: Add missing shader-db instruction counting.
author
Eric Anholt
<eric@anholt.net>
Sun, 4 Feb 2018 21:27:32 +0000
(21:27 +0000)
committer
Eric Anholt
<eric@anholt.net>
Mon, 5 Feb 2018 09:29:37 +0000
(09:29 +0000)
I must have misplaced it in the instruction packing rework.
src/broadcom/compiler/vir_to_qpu.c
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diff --git
a/src/broadcom/compiler/vir_to_qpu.c
b/src/broadcom/compiler/vir_to_qpu.c
index 432f156218ca5c772e14412a3f463d0db53d9308..11a7ef910311e9a063afe0709e57f7fbd38f30da 100644
(file)
--- a/
src/broadcom/compiler/vir_to_qpu.c
+++ b/
src/broadcom/compiler/vir_to_qpu.c
@@
-333,6
+333,13
@@
v3d_vir_to_qpu(struct v3d_compile *c, struct qpu_reg *temp_registers)
}
assert(i == c->qpu_inst_count);
+ if (V3D_DEBUG & V3D_DEBUG_SHADERDB) {
+ fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d instructions\n",
+ vir_get_stage_name(c),
+ c->program_id, c->variant_id,
+ c->qpu_inst_count);
+ }
+
if (V3D_DEBUG & V3D_DEBUG_SHADERDB) {
fprintf(stderr, "SHADER-DB: %s prog %d/%d: %d estimated cycles\n",
vir_get_stage_name(c),