extensions->ARB_texture_float &&
extensions->ARB_texture_rg &&
extensions->ARB_depth_buffer_float &&
- extensions->EXT_draw_buffers2 &&
/* extensions->ARB_framebuffer_object && */
extensions->EXT_framebuffer_sRGB &&
extensions->EXT_packed_float &&
extensions->ARB_gpu_shader5 &&
extensions->EXT_shader_integer_mix);
const bool ver_3_2 = (ver_3_1 &&
+ extensions->EXT_draw_buffers2 &&
extensions->KHR_blend_equation_advanced &&
extensions->KHR_robustness &&
extensions->KHR_texture_compression_astc_ldr &&