i965: Update 3DSTATE_PS, 3DSTATE_WM, and add 3DSTATE_PS_EXTRA.
authorKenneth Graunke <kenneth@whitecape.org>
Fri, 30 Nov 2012 05:00:27 +0000 (21:00 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Sat, 1 Feb 2014 01:50:07 +0000 (17:50 -0800)
v2: Fix setting of GEN8_PSX_ATTRIBUTE_ENABLE after rebases.

v3: Add missing binding table entry counts.  Don't worry about alpha
    testing or alpha to coverage when setting the "Kill Pixel" bit;
    those are specified in 3DSTATE_PS_BLEND (caught by Eric Anholt).
    Drop unused _NEW_BUFFERS.  Tidy comments.

v4: Rebase on Paul Berry's changes to CurrentFragmentProgram.

v5: Re-enable line stippling.  It doesn't crash or anything.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net> [v3]
src/mesa/drivers/dri/i965/Makefile.sources
src/mesa/drivers/dri/i965/brw_defines.h
src/mesa/drivers/dri/i965/brw_state.h
src/mesa/drivers/dri/i965/brw_state_upload.c
src/mesa/drivers/dri/i965/gen8_ps_state.c [new file with mode: 0644]

index 57cc6b9213c65499bcd8a40c8a0aaab4660b672f..7092cc9820c3b89657111e0dfd2cb2f197ce0ed9 100644 (file)
@@ -150,4 +150,5 @@ i965_FILES = \
        gen8_vec4_generator.cpp \
        gen8_vs_state.c \
        gen8_wm_depth_stencil.c \
+       gen8_ps_state.c \
         $()
index a3fe2dd04cd07d1dcc3368f17bb26efa5c6787da..a7f5d1a5f2feb251f89d5119e00c0d39acbd1c08 100644 (file)
@@ -1719,6 +1719,26 @@ enum brw_message_target {
 # define GEN8_WM_DS_BF_STENCIL_WRITE_MASK_MASK          INTEL_MASK(7, 0)
 # define GEN8_WM_DS_BF_STENCIL_WRITE_MASK_SHIFT         0
 
+#define _3DSTATE_PS_EXTRA                       0x784F /* GEN8+ */
+/* DW1 */
+# define GEN8_PSX_PIXEL_SHADER_VALID                    (1 << 31)
+# define GEN8_PSX_PIXEL_SHADER_NO_RT_WRITE              (1 << 30)
+# define GEN8_PSX_OMASK_TO_RENDER_TARGET                (1 << 29)
+# define GEN8_PSX_KILL_ENABLE                           (1 << 28)
+# define GEN8_PSX_PSCDEPTH_OFF                          (0 << 26)
+# define GEN8_PSX_PSCDEPTH_ON                           (1 << 26)
+# define GEN8_PSX_PSCDEPTH_ON_GE                        (2 << 26)
+# define GEN8_PSX_PSCDEPTH_ON_LE                        (3 << 26)
+# define GEN8_PSX_FORCE_COMPUTED_DEPTH                  (1 << 25)
+# define GEN8_PSX_USES_SOURCE_DEPTH                     (1 << 24)
+# define GEN8_PSX_USES_SOURCE_W                         (1 << 23)
+# define GEN8_PSX_ATTRIBUTE_ENABLE                      (1 << 8)
+# define GEN8_PSX_SHADER_DISABLES_ALPHA_TO_COVERAGE     (1 << 7)
+# define GEN8_PSX_SHADER_IS_PER_SAMPLE                  (1 << 6)
+# define GEN8_PSX_SHADER_COMPUTES_STENCIL               (1 << 5)
+# define GEN8_PSX_SHADER_HAS_UAV                        (1 << 2)
+# define GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK       (1 << 1)
+
 enum brw_wm_barycentric_interp_mode {
    BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC                = 0,
    BRW_WM_PERSPECTIVE_CENTROID_BARYCENTRIC     = 1,
index 2b72903472c292f8675750b2d1ae02db4a84526c..3947904e5349f9c320b0e080caffe5762749fa3a 100644 (file)
@@ -132,7 +132,10 @@ extern const struct brw_tracked_state gen7_vs_state;
 extern const struct brw_tracked_state gen7_wm_state;
 extern const struct brw_tracked_state haswell_cut_index;
 extern const struct brw_tracked_state gen8_ps_blend;
+extern const struct brw_tracked_state gen8_ps_extra;
+extern const struct brw_tracked_state gen8_ps_state;
 extern const struct brw_tracked_state gen8_wm_depth_stencil;
+extern const struct brw_tracked_state gen8_wm_state;
 extern const struct brw_tracked_state gen8_raster_state;
 extern const struct brw_tracked_state gen8_sbe_state;
 extern const struct brw_tracked_state gen8_sf_state;
index e78f590a53dd6fd093e6f91b34635e623b8f4a06..86741a6f7f13e565cecd7cb63e482ff9237ca3a3 100644 (file)
@@ -305,9 +305,10 @@ static const struct brw_tracked_state *gen8_atoms[] =
    &gen8_sbe_state,
    &gen8_sf_state,
    &gen8_ps_blend,
+   &gen8_ps_extra,
+   &gen8_ps_state,
    &gen8_wm_depth_stencil,
-   &gen7_wm_state,
-   &gen7_ps_state,
+   &gen8_wm_state,
 
    &gen6_scissor_state,
 
diff --git a/src/mesa/drivers/dri/i965/gen8_ps_state.c b/src/mesa/drivers/dri/i965/gen8_ps_state.c
new file mode 100644 (file)
index 0000000..ab83e41
--- /dev/null
@@ -0,0 +1,210 @@
+/*
+ * Copyright © 2012 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdbool.h>
+#include "brw_state.h"
+#include "brw_defines.h"
+#include "intel_batchbuffer.h"
+
+static void
+upload_ps_extra(struct brw_context *brw)
+{
+   struct gl_context *ctx = &brw->ctx;
+   /* BRW_NEW_FRAGMENT_PROGRAM */
+   const struct brw_fragment_program *fp =
+      brw_fragment_program_const(brw->fragment_program);
+   uint32_t dw1 = 0;
+
+   dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
+
+   if (fp->program.UsesKill)
+      dw1 |= GEN8_PSX_KILL_ENABLE;
+
+   /* BRW_NEW_FRAGMENT_PROGRAM */
+   if (brw->wm.prog_data->num_varying_inputs != 0)
+      dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
+
+   if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
+      switch (fp->program.FragDepthLayout) {
+         case FRAG_DEPTH_LAYOUT_NONE:
+         case FRAG_DEPTH_LAYOUT_ANY:
+            dw1 |= GEN8_PSX_PSCDEPTH_ON;
+            break;
+         case FRAG_DEPTH_LAYOUT_GREATER:
+            dw1 |= GEN8_PSX_PSCDEPTH_ON_GE;
+            break;
+         case FRAG_DEPTH_LAYOUT_LESS:
+            dw1 |= GEN8_PSX_PSCDEPTH_ON_LE;
+            break;
+         case FRAG_DEPTH_LAYOUT_UNCHANGED:
+            break;
+      }
+   }
+
+   if (fp->program.Base.InputsRead & VARYING_BIT_POS)
+      dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
+
+   BEGIN_BATCH(2);
+   OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
+   OUT_BATCH(dw1);
+   ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state gen8_ps_extra = {
+   .dirty = {
+      .mesa  = 0,
+      .brw   = BRW_NEW_CONTEXT | BRW_NEW_FRAGMENT_PROGRAM,
+      .cache = 0,
+   },
+   .emit = upload_ps_extra,
+};
+
+static void
+upload_wm_state(struct brw_context *brw)
+{
+   struct gl_context *ctx = &brw->ctx;
+   uint32_t dw1 = 0;
+
+   dw1 |= GEN7_WM_STATISTICS_ENABLE;
+   dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
+   dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
+   dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
+
+   /* _NEW_LINE */
+   if (ctx->Line.StippleFlag)
+      dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
+
+   /* _NEW_POLYGON */
+   if (ctx->Polygon.StippleFlag)
+      dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
+
+   /* CACHE_NEW_WM_PROG */
+   dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
+      GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
+
+   BEGIN_BATCH(2);
+   OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
+   OUT_BATCH(dw1);
+   ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state gen8_wm_state = {
+   .dirty = {
+      .mesa  = _NEW_LINE | _NEW_POLYGON,
+      .brw   = BRW_NEW_CONTEXT,
+      .cache = CACHE_NEW_WM_PROG,
+   },
+   .emit = upload_wm_state,
+};
+
+static void
+upload_ps_state(struct brw_context *brw)
+{
+   struct gl_context *ctx = &brw->ctx;
+   uint32_t dw3 = 0, dw6 = 0, dw7 = 0;
+
+   /* BRW_NEW_PS_BINDING_TABLE */
+   BEGIN_BATCH(2);
+   OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS << 16 | (2 - 2));
+   OUT_BATCH(brw->wm.base.bind_bo_offset);
+   ADVANCE_BATCH();
+
+   /* CACHE_NEW_SAMPLER */
+   BEGIN_BATCH(2);
+   OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS << 16 | (2 - 2));
+   OUT_BATCH(brw->wm.base.sampler_offset);
+   ADVANCE_BATCH();
+
+   /* CACHE_NEW_WM_PROG */
+   gen8_upload_constant_state(brw, &brw->wm.base, true, _3DSTATE_CONSTANT_PS);
+
+   /* Initialize the execution mask with VMask.  Otherwise, derivatives are
+    * incorrect for subspans where some of the pixels are unlit.  We believe
+    * the bit just didn't take effect in previous generations.
+    */
+   dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
+
+   /* CACHE_NEW_SAMPLER */
+   dw3 |=
+      (ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
+
+   /* CACHE_NEW_WM_PROG */
+   dw3 |=
+      ((brw->wm.prog_data->base.binding_table.size_bytes / 4) <<
+       GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
+
+   /* Use ALT floating point mode for ARB fragment programs, because they
+    * require 0^0 == 1.  Even though _CurrentFragmentProgram is used for
+    * rendering, CurrentFragmentProgram is used for this check to
+    * differentiate between the GLSL and non-GLSL cases.
+    */
+   if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
+      dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
+
+   dw6 |= (brw->max_wm_threads - 2) << HSW_PS_MAX_THREADS_SHIFT;
+
+   /* CACHE_NEW_WM_PROG */
+   if (brw->wm.prog_data->nr_params > 0)
+      dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
+
+   dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
+   if (brw->wm.prog_data->prog_offset_16)
+      dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
+
+   dw7 |=
+      brw->wm.prog_data->first_curbe_grf << GEN7_PS_DISPATCH_START_GRF_SHIFT_0 |
+      brw->wm.prog_data->first_curbe_grf_16<< GEN7_PS_DISPATCH_START_GRF_SHIFT_2;
+
+   BEGIN_BATCH(12);
+   OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
+   OUT_BATCH(brw->wm.base.prog_offset);
+   OUT_BATCH(0);
+   OUT_BATCH(dw3);
+   if (brw->wm.prog_data->total_scratch) {
+      OUT_RELOC64(brw->wm.base.scratch_bo,
+                  I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
+                  ffs(brw->wm.prog_data->total_scratch) - 11);
+   } else {
+      OUT_BATCH(0);
+      OUT_BATCH(0);
+   }
+   OUT_BATCH(dw6);
+   OUT_BATCH(dw7);
+   OUT_BATCH(0); /* kernel 1 pointer */
+   OUT_BATCH(0);
+   OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16);
+   OUT_BATCH(0);
+   ADVANCE_BATCH();
+}
+
+const struct brw_tracked_state gen8_ps_state = {
+   .dirty = {
+      .mesa  = _NEW_PROGRAM_CONSTANTS,
+      .brw   = BRW_NEW_FRAGMENT_PROGRAM |
+               BRW_NEW_PS_BINDING_TABLE |
+               BRW_NEW_BATCH |
+               BRW_NEW_PUSH_CONSTANT_ALLOCATION,
+      .cache = CACHE_NEW_SAMPLER | CACHE_NEW_WM_PROG
+   },
+   .emit = upload_ps_state,
+};