_mesa_CreateRenderbuffers(GLsizei n, GLuint *renderbuffers)
{
GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.ARB_direct_state_access) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glCreateRenderbuffers(GL_ARB_direct_state_access "
- "is not supported)");
- return;
- }
-
create_render_buffers(ctx, n, renderbuffers, true);
}
{
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->Extensions.ARB_direct_state_access) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "%s(GL_ARB_direct_state_access is not supported)", func);
- return;
- }
-
if (MESA_VERBOSE & VERBOSE_API) {
if (samples == NO_SAMPLES)
_mesa_debug(ctx, "%s(%u, %s, %d, %d)\n",
{
GET_CURRENT_CONTEXT(ctx);
- if (!ctx->Extensions.ARB_direct_state_access) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glGetNamedRenderbufferParameteriv("
- "GL_ARB_direct_state_access is not supported)");
- return;
- }
-
struct gl_renderbuffer *rb = _mesa_lookup_renderbuffer(ctx, renderbuffer);
if (!rb || rb == &DummyRenderbuffer) {
/* ID was reserved, but no real renderbuffer object made yet */