uint32_t layer_count,
VdpLayer const *layers)
{
- if (!(background_source_rect && video_surface_past && video_surface_future &&
- video_source_rect && destination_rect && destination_video_rect && layers))
- return VDP_STATUS_INVALID_POINTER;
+ vlVdpVideoMixer *vmixer;
+ vlVdpSurface *surf;
+ vlVdpOutputSurface *dst;
+
+ vmixer = vlGetDataHTAB(mixer);
+ if (!vmixer)
+ return VDP_STATUS_INVALID_HANDLE;
+
+ surf = vlGetDataHTAB(video_surface_current);
+ if (!surf)
+ return VDP_STATUS_INVALID_HANDLE;
+
+ dst = vlGetDataHTAB(destination_surface);
+ if (!dst)
+ return VDP_STATUS_INVALID_HANDLE;
- return VDP_STATUS_NO_IMPLEMENTATION;
+ vmixer->compositor->clear_layers(vmixer->compositor);
+ vmixer->compositor->set_buffer_layer(vmixer->compositor, 0, surf->video_buffer, NULL, NULL);
+ vmixer->compositor->render_picture(vmixer->compositor, PIPE_MPEG12_PICTURE_TYPE_FRAME,
+ dst->surface, NULL, NULL);
+
+ return VDP_STATUS_OK;
}
VdpStatus