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glslcompiler: fix build again
author
Brian Paul
<brianp@vmware.com>
Mon, 22 Mar 2010 19:36:27 +0000
(13:36 -0600)
committer
Brian Paul
<brianp@vmware.com>
Mon, 22 Mar 2010 19:36:30 +0000
(13:36 -0600)
Simply use the libglapi.a archive instead of individual .o files.
Fixes the non-debug build.
src/mesa/drivers/glslcompiler/Makefile
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diff --git
a/src/mesa/drivers/glslcompiler/Makefile
b/src/mesa/drivers/glslcompiler/Makefile
index 1b9a056baae382897aaea9cd206e171b425af434..7dcf9a6541ae2bc4a37b9c696f629f5cbcf3d584 100644
(file)
--- a/
src/mesa/drivers/glslcompiler/Makefile
+++ b/
src/mesa/drivers/glslcompiler/Makefile
@@
-9,14
+9,9
@@
PROGRAM = glslcompiler
OBJECTS = \
glslcompiler.o \
- ../../glapi/glapi.o \
- ../../glapi/glapi_entrypoint.o \
- ../../glapi/glapi_getproc.o \
- ../../glapi/glapi_dispatch.o \
- ../../glapi/glapi_nop.o \
- ../../glapi/glthread.o \
../common/driverfuncs.o \
- ../../libmesa.a
+ ../../libmesa.a \
+ ../../libglapi.a
INCLUDES = \
-I$(TOP)/include \